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hc9: Chris Chesher, Games studies and the Hot Coffee moral panic
Games studies and the Hot Coffee moral panic Chris Chesher, August 2005 Computer games are on trial once again, after a sex scandal involving Carl Johnson, the central character in […]
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hc8: Aphra Kerr, The Art of Making Games cont….
The Art of Making Games cont. Aphra Kerr Recent news has put a rather interesting spin on our discussions on game network about the art of making games and game […]
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hc7: Bob Rehak, The Sky’s the Limit
Some weeks ago, a friend of mine – a faculty member in the Department of Communication and Culture here at Indiana University – invited me to give a guest lecture […]
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hc6: David Surman, Losing the Game: The Guilty Pleasure of Games as Work
Losing the Game: The Guilty Pleasure of Games as Work David Surman In Game Studies, I am frequently impressed by the discipline with which some maintain the objectivity to produce […]
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hc5: Tanya Krzywinska, The Pleasures and Dangers of the Game: Up Close and Personal
The Pleasures and Dangers of the Game: Up Close and Personal Tanya Krzywinska I’m on my way to Iron Forge from the night-elf outpost of Astranaar; it’s quite a journey, […]
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hc4: Frans Mäyrä, The Quiet Revolution: Three Theses for the Future of Game Studies
The Quiet Revolution: Three Theses for the Future of Game Studies Frans Mäyrä There is an ongoing, mostly silent revolution taking place in our culture and society. The realm of […]
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hc3: Henry Lowood, Gosu Game Studies
Gosu Game Studies by Henry Lowood A recent Gamespot feature article explored the relationship between academic game studies and commercial game development in considerable depth. It also considered whether game […]
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hc2: Tony Manninen, “Between a rock and a hard place”
“Between a rock and a hard place” by Tony Manninen I am a gamer. I enjoy immensely play and games. The thrilling atmosphere of a LAN party is something to […]
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hc1: Krzywinska et al., “hardcore: introduction”
Hardcore: What is it?