VirtualErotico. Sesso, pornografia ed erotismo nei videogiochi
Edited by:
http://www.ibs.it/code/9788840018027/zzz99-papale-l-alinovi/virtualerotico-sesso-pornografia-ed.html
Description:
Topics covered:
– History of sex, eroticism and pornography in video games
– Game design and sex
– Sex, violence and sexual violence in video games
– Video games commercial and their use of sexuality
– Gender and sexual identity in video games
– Psychological and philosophical implications of sex in video games
– Censorship and ESRB/PEGI ratings towards sexual elements in video games
– Erotic art of the past and erotic imagery in video games
– Eroge and Japanese pornographic games
– Serious games for sexual education
Luca Papale is lecturer in Theories and Techniques of Game Design and Theories of Crossmedia at IUDAV (Salerno). In the gaming industry he has worked for Electronic Arts, Alchemic Dream and TiconBlu, his remits ranging from localization and QA tester to press agent, community manager and game master. He is author of Estetica dei videogiochi. Percorsi, evoluzioni, ibridazioni (UniversItalia, 2013), of peer-reviewed articles on <<G|A|M|E>> and <<Journal of Games Criticism>>, and of the short novel “Vita da avatar” included in the anthology Le realtà in gioco. Storie straordinarie per vite ordinarie (VV.AA., Multiplayer.it Edizioni, 2013).
Francesco Alinovi has been operating in various fields of the video games universe for more than fifteen years: from magazine editing (PlayStation Power, GamesRadar.com and Xbox Magazine Ufficiale) to the management of video games chain stores (GameUP and 16 Games). He is author of several academic writings, including Mi gioco il cervello. Nascita e furori dei videogiochi (Liocorno, 2000), Resident Evil. Sopravvivere all’orrore (Edizioni Unicopli, 2004) and Game Start! Strumenti per comprendere i videogiochi (Springer, 2011). Since 1999 he is lecturer in Game Design at NABA (Milan) and organizes workshops and lectures in other Italian and foreign educational institutes.
Founded in 2003 and edited by Matteo Bittanti and Gianni Canova for Edizioni Unicopli, Ludologica comprises 26 books (and counting) about game culture, video games aesthetics and philosophy, video game authors and franchises and other key topics of Game Studies.