CfP: SEGAH 2017

SEGAH 2017 CFP: 5TH IEEE INTERNATIONAL CONFERENCE ON SERIOUS GAMES AND APPLICATIONS FOR HEALTH

Co-located with 26th International World Wide Web Conference, 2017 (http://www.www2017.com.au/)

2nd-4th April, 2016
Perth, Western Australia

View this call online at: http://www.segah.org/2017/

The 5th IEEE International Conference on Serious Games and Applications for Health, SEGAH 2017, will be held in Perth, Western Australia, from 2-4 April, 2017.

The overall objectives of the conference are the discussion and sharing of knowledge, experiences and scientific and technical results, related to state-of-the-art solutions and technologies on serious games and applications for health and healthcare, as well as the demonstration of advanced products and technologies. The 5th edition of SEGAH also features a special-topic workshop on Augmented Reality, Virtual Reality and Wearable Technologies.

Conference Topics
  • Virtual and Augmented Reality
  • Patient education
  • Game-based learning
  • Exercising and active living
  • Natural user interface
  • Human-computer interface
  • Assistive technologies
  • Accessibility
  • Diagnosis
  • Algorithms
  • Game design and development
  • Artificial intelligence
  • Signal processing
  • E-learning and Education
  • Public Health Informatics
  • Telemedicine and real-time monitoring
  • Clinical training
  • Healthcare professionals training
  • Rehabilitation
  • Public health education
  • Medical imaging processing, Analysis and Visualization
  • Augmented reality for Minimally-invasive surgery
  • Techniques and tools for Minimally-invasive surgery
  • Robotic surgical Procedures
  • Robotic instruments for surgery
Workshop Topics
  • Augmented Reality / Virtual Reality
  • Tracking and sensing
  • Interaction devices
  • Immersive projection and display technology
  • Haptic technologies
  • Audio technologies
  • Modelling and simulation
  • Computer graphics techniques
  • Hardware graphics acceleration
  • Avatars
  • Presence, immersion and interaction
  • Virtual Environments and Intelligent Agents
  • Locomotion and navigation in virtual environments
  • Multi‐user and distributed computing
  • VR systems and toolkits
  • Perception and cognition
  • Teleoperation and telepresence
  • Artificial Intelligence
  • Applications
  • Wearable technologies
  • Smart devices
  • Displays
  • Power management
  • UX/UI design
  • Sensors and actuators
  • Sensor and Body networks
  • Data Collection and Privacy
  • Smart textiles
  • Wearable development: biocompatibility; functionality, quality and reliability
  • Applications
  • Artificial Intelligence
  • Big Data and Internet-of-Things
Important Dates

Short Paper Submission (extended abstract): 30th October, 2016
Tutorial Submission: 30th October, 2016
Demo Submission: 30th October, 2016
Special-Topic Workshop Submission: 30th October, 2016
Authors Notification: 7th December, 2016
Final Paper Submission and Registration: 13th January, 2017
Early Registration: 13th January, 2017

General Co-Chairs
Nuno Dias, Polytechnic Institute of Cávado and Ave, Portugal
Sara de Freitas, Murdoch University, Perth, Western Australia

Program Co-Chairs
João Vilaça, Polytechnic Institute of Cávado and Ave, Portugal
Kevin Wong, Murdoch University, Perth, Western Australia

Program Committee
Please check the program committee members at http://www.segah.org/2017/committees.html

Contact
Questions about the conference should be directed to the organisers through the email secretariat@segah.org

Supported by
Polytechnic Institute of Cavado and Ave, IPCA, Barcelos, Portugal
Murdoch University, Perth, Western Australia

call for papers

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