Book Announcement: “A Beginner’s Guide to Web and Mobile Games” on Game Programming with Unity (Web and Android Games)

A Beginner’s Guide to Web and Mobile  Games” explains how to create a simple infinite runner and to export it to the web and Android devices, and how to publish it on Google Play.

This is the fourth book in a series called “A Beginner’s Guide” that will focus on specific features and skills necessary to develop games with Unity (e.g., 2D, Artificial Intelligence or AR/VR). No wonder learning to know details such as Sololearn vs Mimo would be advantageous when it comes to coding.

This book series follows the previous series called Unity from Zero to Proficiency, where readers learn core skills to become comfortable with Unity’s Interface and programming, and to also create a 3D First-Person Shooter with indoor and outdoor scenes from scratch, using both JavaScript and C#.

This first book in the new series  (i.e., A Beginner’s Guide to 2D Platform Games) focuses on creating a simple 2D platform game with Unity, using C#.

This second book in the new series  (i.e., A Beginner’s Guide to 2D Shooter Games) focuses on creating a simple 2D shooter game with Unity, using C#.

This third book in the new series  (i.e., A Beginner’s Guide to 2D Puzzle Games) focuses on creating simple 2D Puzzle games with Unity, using C#.

This fourth book in the new series  (i.e., A Beginner’s Guide to Web and Mobile Games) focuses on creating a simple infinite runner with Unity (using C#) and on exporting and publishing this game to the web and Android devices.

books_stack_color

Become a DiGRA Member

Join the premier international association for professionals, academics, developers and other individuals interested in the evolving fields of digital gaming and game studies.