Announcing the 2019 IEEE GEM conference (https://www.ieee-gem.space/) will be hosted by Yale University, June 18-21, in New Haven, Connecticut.
The main conference themes for this year are serious and applied games for health and wellness, interactive or immersive experiences with a special focus on experiences emphasizing the unique properties of the mediums utilized, and pedagogy and methodology for education utilizing motion capture, VR, AR, and other immersive media. Each of these themes engages a broad array of both technological and cultural considerations that ranges in scope from machine learning and computer vision to the social and political implications of an expanded definition of reality.
Announcements detailing keynotes, special sessions, and workshops will be forthcoming. Follow us on Twitter, Facebook, and LinkedIn. Feel free to contact the program committee with any questions (Justin Berry (justin.berry@yale.edu), Elena Bertozzi (elena.bertozzi@qu.edu), Lynn Fiellin (lynn.sullivan@yale.edu), Johannes DeYoung (johanned@andrew.cmu.