Grad Student Summer School: Identity and Interdisciplinarity in Games and Play Research

The first interdisciplinary European summer school in game and play research will take place 16-31 August 2014 at Utrecht University in The Netherlands. It is aimed at talented PhD and MA/MSc students who are interested in the study of games and play. It offers students an innovative interdisciplinary platform for learning about games and play that doesn’t exist anywhere else in Europe or beyond.

This ERASMUS IP Summer School is hosted by Utrecht University, but organized by different European universities that are considered as leaders in the field. It will consist of a two-week intensive programme during which students are encouraged to develop their research ideas further. It will provide a unique opportunity to learn about cutting-edge  theories and methodologies from leading scholars in the field.  Students will have the rare opportunity to broaden their horizon internationally, and to gain knowledge about games and play from an interdisciplinary perspective.

The target group consists of excellent PhD and MA/MSc students who are starting or working on thesis projects in games and play from a background in the humanities, design research, social sciences, computer sciences or other related domains. Around 60 students from 17 different participating European institutions of higher education will be selected and are offered an exceptional chance to look beyond the borders of their home institutions in order to gain knowledge about the full scope of European scholarship on games and play. The participating students, share the ability to broaden their scope of knowledge and go beyond the boundaries of their fields.

During this summer school we will stimulate students to develop an interdisciplinary understanding of games and play as cultural phenomena, thus teaching them the means to develop an informed methodological and theoretical framework for their research. Activities such as reading, writing, discussing, lecturing, presenting, excursions, and interdisciplinary workshops will serve this purpose. The main expected outputs will consists of papers (proceedings), poster presentations, public online discussion (web forum, social media) and designed games and/or playful objects as output of practice-based research during workshops.

Travel and sustenance costs for selected students from participating universities will be covered by the ERASMUS IP.

More information about the Summer School, and how to apply for participation will follow later on http://www.gapsummerschool2014.nl. On this website you can find a list of participating universities.

 

Organizational team

Joost Raessens – Utrecht University, The Netherlands

René Glas – Utrecht University, The Netherlands

Sybille Lammes – University of Warwick, United Kingdom

Frans Mäyrä – University of Tampere, Finland

Mathias Fuchs – Leuphana University, Germany

Ben Schouten – Eindhoven University of Technology, The Netherlands

 

Become a DiGRA Member

Join the premier international association for professionals, academics, developers and other individuals interested in the evolving fields of digital gaming and game studies.