Assistant Professor in Digital Media – Georgia Institute of Technology – Fall ’14

Georgia Tech’s School of Literature, Media, and Communication (LMC), which provides diverse humanistic perspectives on a technological world, is seeking to fill one Digital Media tenure track position at the rank of Assistant Professor to start in fall 2014. The program is a pioneering unit in its field and offers one of the first Ph.D. programs in digital media worldwide. It provides a studio-intensive curriculum that integrates theory and practice taught by a multidisciplinary faculty.

We seek practitioner / theorists who combine technical expertise with a strong grounding in the arts and humanities. Candidates should be prepared to teach at the undergraduate and graduate level in LMC’s Computational Media and Digital Media programs. A Ph.D. (or MFA with a substantial research focus) in an appropriate field is required (e.g. digital media / arts, human centered computing, computer science, education, or design), as is computational proficiency and a demonstrated capacity for significant original research/creative work. Potential to secure external research funding is strongly desirable.

The Digital Media program in LMC covers three core areas and candidates should demonstrate expertise in one or more of the following fields. A strong preference will be given to candidates in the first area, but applications in all areas will receive full consideration:

* Knowledge and Creativity
Investigates the role of digital media technologies in creative practices, learning, and the production of knowledge. Potential areas of focus include: creativity support tools, informational visualization, innovative interface design, AI-based art, design cognition, games for learning, new models of media-based learning, or computational tools for scientific discovery.

* Civic and Public Media
Examines the ways in which interaction design and digital media construct and support civic life. Potential areas of focus include: the use of information design for public argument, participatory and co-design methods, and new modes of public engagement with technology.

* Arts and Entertainment
Explores how digital media technologies can enhance, expand, and reconfigure arts and entertainment. Potential areas of focus include: digital performance, games, interactive narrative, and information visualization.

Applicants should send a 1-page cover letter, research statement, teaching statement, CV (including contact information and a list of three potential references for letters of support), and a link to a targeted online portfolio or work sample (website or PDF). Applications should be emailed as a single PDF to Review of applications will begin November 21st 2013 and continue until the position is filled. The Georgia Institute of Technology is regularly ranked among the nation’s top ten public universities. Georgia Tech is an equal opportunity employer whose academic core mission is based on the principles of inclusion, equity, diversity, and justice. For more information about the School, please visit

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