A landmark anthology opens video game studies to queer culture. The in-depth, diverse, and accessible essays in Queer Game Studies use queerness to challenge the ideas that have dominated gaming discussions. This volume reveals the capacious albeit underappreciated communities that are making, playing, and studying queer games, demonstrating the centrality of LGBTQ issues to the gamer world and establishing an alternative lens for examining this increasingly important culture.
Available: https://www.upress.umn.edu/
and https://www.amazon.com/Queer-
Queer Game Studies is the first volume to explore LGBTQ issues in video games from a diverse range of perspectives. It speaks to game studies, queer studies, and feminist media studies more broadly. Contributors to the volume include:
Leigh Alexander
Gregory Bagnall
Hanna Brady
Mattie Brice
Derek Burrill
Edmond Chang
Naomi Clark
Katherine Cross
Aubrey Gabrel
Christopher Goetz
Jack Halberstam
Todd Harper
Larissa Hjorth
Chelsea Howe
Jesper Juul
merritt kopas
Colleen Macklin
Amanda Phillips
Gabriela Richard
Toni Rocca
Bonnie Ruberg
Adrienne Shaw
Sara Schoemann
Kathryn Bond Stockton
Zoya Street
Peter Wonica
Robert Yang
Jordan Youngblood