The book is concerned with narrative in digital media that changes according to user input—Interactive Digital Narrative (IDN). It provides a broad overview of current issues and future directions in this multi-disciplinary field that includes humanities-based and computational perspectives.
Routledge Studies in European Communication Research and Education – 2015
Edited by the Games & Narrative group (Hartmut Koenitz, Mads Haahr, Gabriele Ferri, Diğdem Sezen, Tonguç İbrahim Sezen) and with a foreword by Nick Montfort, the book assembles the voices of leading researchers and practitioners like Janet Murray, Marie-Laure Ryan, Scott Rettberg and Martin Rieser.
In three sections, it covers history, theoretical perspectives and varieties of practice including narrative games. After discussing the historical development of diverse forms, the book presents theoretical standpoints including a semiotic perspective, a proposal for a specific theoretical framework and an inquiry into the role of artificial intelligence. Finally, it analyses interface design and varieties of current practice from digital poetry to location-based applications, artistic experiments and expanded remakes of older narrative game titles.
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Also available as an electronic edition.
For media requests and other questions to the editors, send an email to info@gamesandnarrative.net