Book: Play Reality: How Video Games are Changing Everything by Jayne Gackenbach and Teace Snyder

“As a psychologist who teaches an introduction to video games course here at Grant MacEwan University I have found that potential game designer students were resistant to hearing about the effects of game play. Thus I decided to write a book using a language they might better understand. The narrators’ voice in the book is that of a hard core gamer. Thus the perspective is always from someone who is serious about playing video games and thus has various insider jargon and stories to tell about the concepts we cover. We look at the advantages to gaming as well as the dark side but in general we take a positive perspective. The book is brief, 100 pages, with an irreverent, humorous tone.” – Jayne Gackenbach (author)

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