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CfP: GAMIFICATION @ 49th annual Hawaii International Conference on System Sciences HICSS
Link to full CFP: http://gamification-research.org/2015/03/cfp-hicss2016-gamification/
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CfP: Temporality in Simulation Gaming: Methods, Applications and Added Value
With this symposium of Simulation & Gaming, we call on authors to prepare and contribute original and unpublished articles exploring temporality in simulation gaming. Research on time in gaming is […]
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CfP: Computational Creativity & Games Workshop @ ICCC 2015
Michael Cook writes: I know there’s been a lot of deadlines recently, but I have some exciting news for you: the International Conference on Computational Creativity is hosting its first […]
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CfP: Special Session on Serious Games and Social Simulation (SSSG) @ SSC2015
Jeroen Linssen writes: As organizers of the Special Interest Group (SIG) on Serious Games and Social Simulation (SSSG), we would like to invite you to consider submitting a paper for […]
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CfP: Games and Literary Theory Conference, Nov. 20-22, New Orleans, USA
The Games and Literary Theory Conference Series addresses the scope and appeal of interdisciplinary approaches to the study of games and games’ impact on other fields in the Humanities.
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CfP: Oyundergi – Journal of Games 2015-1
Oyundergi – Journal of Games, the first Turkish academic journal which deals with digital and video games and game studies is awaiting your Turkish or English submissions for its first […]
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CfP: Special Issue of *Jeunesse* on Mobility
Jeunesse: Young People, Texts, Cultures invites essay submissions for a special issue addressing mobility in relation to youth texts and culture(s). We welcome essays that consider registers of race, class, […]
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CfP: Technical Communication Quarterly Special Issue on “Games in Technical Communication”
As Jeffrey David Greene and Laura Palmer (2012) have argued, the “rich history of documentation and enormous growth in gaming” means that “technical communication and game documentation belong together” (pp. […]
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CfP: DiGRA 2015 Workshop – Teaching Game Studies: Developing Best Practices in Pedagogy
Game studies courses are proliferating across colleges and universities at the undergraduate as well as graduate level. Some classes are affiliated with game design programs while others are not. They […]
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CfP: Games and Transgressive Aesthetics Workshop at DiGRA 2015
Digital games have a reputation for including excessive violence, and violent content tends to be the focal point when games become the target for public criticism. However, as interacting with […]
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Call for Authors/Editors/Illustrators/Reviewers/Comrades for book on Esoteric Gaming
Call for chapters, editing help, interested illustrators, peer reviewers (of sorts), and general comrades-in-arms for a book project on esoteric gaming practices. Email Mark Chen by April 15.
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CfP: “gamevironments, games, religion, and stuff”
The new online journal gamevironments, http://www.gamevironments.org/, highlighting video gaming as related to religion, culture, and society, invites paper submissions for its first upcoming regular issue. Gamevironments is hosted at the […]