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CfP: 10th Workshop on Intelligent Narrative Technologies
*** INT10 First call for papers *** The 10th Workshop on Intelligent Narrative Technologies (INT10) Co-located with the 13th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE) October 5-9, 2017, Snowbird, UT, USA
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CfP: VE Design Workshop at FDG 2017
VEDVR Workshop at FDG 2017: Call for Papers August 14-17, 2017 at Cape Cod, MA, USA http://2017.vedvrworkshop.com/ Virtual Environment Design for VR Workshop at the Foundations of Digital Games Conference 2017 – DEADLINE EXTENDED Designing virtual environments (VE) to facilitate particular interactions has gained increased interest since consumer-grade VR became more viable. This has resulted…
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CfP: Workshop: Qual2Rule – Using qualitative data to inform behavioral rules in modelling
Workshop: Qual2Rule – Using qualitative data to inform behavioral rules in modelling Date: Monday the 25th of September 2017 Duration: 90 minutes Place: Social Simulation Conference 2017, Dublin, Ireland Organised by: ESSA SIG Using qualitative data to inform behavioural rules Contact: Melania Borit, University of Tromsø (UiT) – The Arctic University of Norway (melania.borit@uit.no)
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CfP: EURASIA GRAPHICS 2017 – November 4-6, 2017 – Istanbul, Turkey
CALL FOR PARTICIPATION EURASIA GRAPHICS 2017 Brave New Worlds, Conference on Virtual and Interactive Realities November 4-6, 2017 – Istanbul, Turkey http://www.eurasiagraphics.org/ Eurasia Graphics is a non-profit event on computer graphics and applications that started in 2012 and Eurasia Graphics 2017’s special topics are Virtual Reality and Gaming.
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CfP: INTETAIN 2017 – June 20-22, 2017 – Funchal, Madeira
CALL FOR PARTICIPATION INTETAIN 2017 9th International Conference on Intelligent Technologies for Interactive Entertainment June 20-22, 2017 – Funchal, Madeira http://www.intetain.org
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CfP: Special Issue on Gamification at International Journal of Human-Computer Studies
SPECIAL ISSUE on GAMIFICATION at IJHCS CALL FOR PAPERS ———————————————————————- Strengthening gamification studies: critical challenges and new opportunities Special Issue at International Journal of Human-Computer Studies. Web: https://www.journals.elsevier.com/international-journal-of-human-computer-studies/call-for-papers/strengthening-gamification-studies-critical-challenges-and-n * Submissions are open * September 15th, 2017: Deadline for paper submission
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2nd call CfP | Gamification | 51st annual Hawaii International Conference on System Sciences HICSS 2018 | Deadline June 15th 2017
Links to full CFP: http://gamification-research.org/2017/03/hicss2018/ === GAMIFICATION Part of the “Decision Analytics, Mobile Services, and Service Science” 51st annual Hawaii International Conference on System Sciences January 3-6, 2018 | Hilton Waikoloa Village, Big Island.
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7th Irish Conference on Game-Based Learning: Early Booking
The forthcoming 7th Irish Conference on Game-Based Learning (iGBL2017) will be be hosted by in Cork this year on 22nd and 23rd June 2017, and we are delighted to let you know that bookings are now open.
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DiGRA Flanders: Ghent, Belgium (June 6, 2017)
We are happy to invite anyone in or near Belgium to the upcoming DiGRA Flanders meeting in Ghent. These meetings are intended for everyone currently conducting or interested in research into digital games. Local DiGRA meetings provide a way for researchers to share their research in a formal presentation; as well as an informal setting…
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CFP Extended Deadline: The 2017 workshop on Non-Player Characters and Social Believability
A reminder that the May 10th deadline for the 2017 workshop on Non-Player Characters and Social Believability @ FDG is rapidly approaching. The following is a short summary of the previous CFP. For full instructions please see http://www.npc-workshop.org/cfp.php
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Continue Conference (May 23rd & 24th, 2017, Nottingham, UK)
The National Videogame Foundation ‘Continue 2017’ Annual Conference Nottingham, UK May 23rd & 24th, 2017
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CHI PLAY 2017: Third Call for Participation
CHI PLAY 2017 | 3rd CALL FOR PARTICIPATION 4th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play Submission deadlines * March 3, 2017: Workshop proposals * April 14, 2017: Full papers * May 26, 2017: Course proposals * June 30, 2017: Spotlight papers, Game competition, and Works-in-progress * July 14, 2017: Doctoral consortium Game…