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CfP: Special Issue on Gamification at International Journal of Human-Computer Studies
SPECIAL ISSUE on GAMIFICATION at IJHCS CALL FOR PAPERS ———————————————————————- Strengthening gamification studies: critical challenges and new opportunities Special Issue at International Journal of Human-Computer Studies. Web: https://www.journals.elsevier.com/international-journal-of-human-computer-studies/call-for-papers/strengthening-gamification-studies-critical-challenges-and-n * Submissions are open * September 15th, 2017: Deadline for paper submission
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2nd call CfP | Gamification | 51st annual Hawaii International Conference on System Sciences HICSS 2018 | Deadline June 15th 2017
Links to full CFP: http://gamification-research.org/2017/03/hicss2018/ === GAMIFICATION Part of the “Decision Analytics, Mobile Services, and Service Science” 51st annual Hawaii International Conference on System Sciences January 3-6, 2018 | Hilton Waikoloa Village, Big Island.
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7th Irish Conference on Game-Based Learning: Early Booking
The forthcoming 7th Irish Conference on Game-Based Learning (iGBL2017) will be be hosted by in Cork this year on 22nd and 23rd June 2017, and we are delighted to let you know that bookings are now open.
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DiGRA Flanders: Ghent, Belgium (June 6, 2017)
We are happy to invite anyone in or near Belgium to the upcoming DiGRA Flanders meeting in Ghent. These meetings are intended for everyone currently conducting or interested in research into digital games. Local DiGRA meetings provide a way for researchers to share their research in a formal presentation; as well as an informal setting…
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CFP Extended Deadline: The 2017 workshop on Non-Player Characters and Social Believability
A reminder that the May 10th deadline for the 2017 workshop on Non-Player Characters and Social Believability @ FDG is rapidly approaching. The following is a short summary of the previous CFP. For full instructions please see http://www.npc-workshop.org/cfp.php
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Continue Conference (May 23rd & 24th, 2017, Nottingham, UK)
The National Videogame Foundation ‘Continue 2017’ Annual Conference Nottingham, UK May 23rd & 24th, 2017
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CHI PLAY 2017: Third Call for Participation
CHI PLAY 2017 | 3rd CALL FOR PARTICIPATION 4th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play Submission deadlines * March 3, 2017: Workshop proposals * April 14, 2017: Full papers * May 26, 2017: Course proposals * June 30, 2017: Spotlight papers, Game competition, and Works-in-progress * July 14, 2017: Doctoral consortium Game…
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CFP: GHItaly17 – 1st Workshop on Games-Human Interaction
1st Workshop on Games-Human Interaction In Conjunction with The 12th Edition of CHItaly, the biannual Conference of the Italian SIGCHI Chapter http://sites.unica.it/chitaly2017/ghitaly/ CALL FOR PAPERS ————— The 1st Workshop on Games-Human Interaction (GHItaly 2017) aims at bringing together scholars and industry practitioners to establish a common ground on the topic. Main goal of the…
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CSCL 2017: Registration Open
CSCL 2017 registration is open at https://www.isls.org/conferences/cscl-2017-registration. Pre-conference workshop application and registration information can be found at https://www.isls.org/cscl-pre-conference-workshops. Dorm options have been added to housing options.
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CfP IDC 2017 workshop in Stanford on co-design with kids
Call for Participation for a full-day workshop at the Interaction Design and Children conference (IDC 2017) in Stanford on June 27. This hands-on workshop will explore different ways to analyse children’s (0 to 18 years) experiences and contributions in co-design activities, the perceived benefits and challenges of these approaches, and will serve as a venue for synthesising productive practices. We encourage novices,…
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I Spanish Conference on Historical Game Studies (May 16th, 2017)
The Seminar of Cultural Theory and History (Department of Contemporary History, Universidad Complutense de Madrid), in collaboration with Presura and Arsgames, is excited to announce the I Spanish Conference on Historical Game Studies. This academic meeting will address issues about the representation of the past in digital games and the role of history in this particular…
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Call for Participation: ACMTVX 2017 (June 14-16, 2017 at Hilversum, The Netherlands)
ACM TVX 2017: Call for Participation June 14-16, 2017 at Hilversum, The Netherlands www.tvx2017.com