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Conference: Parallel Worlds: Designing Alternative Realities in Videogames , Victoria and Albert Museum, London
We’re excited to announce the V&A’s first ever conference dedicated to the design and culture of videogames, an event that we feel provides a much needed new critical and cultural […]
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CfP: BEA Research Symposium “Video Games: A Medium That Demand Our Attention”
CfP: BEA Research Symposium “Video Games: A Medium That Demand Our Attention” Paper Deadline: December 1, 2016 Research Symposium Chair: Nicholas David Bowman | Nicholas.Bowman@mail.wvu.edu The Research Symposium takes place in […]
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CfP: I/O Symposium on computational subcultures
Drawing from both scholarly and creative modes of knowledge production, I/O will feature panel discussions, workshops, performances, an exhibition and a keynote lecture by Anders Carlsson aka Goto80, a scholar […]
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Conference: 38th Conference on the Fantastic in the Arts (ICFA)
I am writing to inform you about the upcoming 38th Conference on the Fantastic in the Arts (ICFA), which is going to take place in Orlando, FL from March 22-26, 2017. […]
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CfP: Designing Interfaces for Creativity Symposium
Call for Participation The Designing Interfaces for Creativity (DesInC) Symposium will be held at the University of Sussex in Brighton, UK, on November 3rd and 4th 2016. As computational technologies become increasingly embedded in […]
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Event Announcement: MILANO GAME FESTIVAL (Sept 8-12 2016, Milan, Italy)
Dear all, IULM University is proud to present the very first edition of the MILANO GAME FESTIVAL, an innovative event that will appeal to game, film, and art lovers looking […]
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DiGRA Australia 3rd Annual Conference: Melbourne November 17-18
2016 DiGRAA National Conference CFP We invite you to contribute to a two-day game studies symposium from November 17th-18th, 2016 to be held at Swinburne University of Technology. The theme […]
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CfP: SEGAH 2017
5th IEEE International Conference on Serious games and Applications for Health April 2-4, 2017, Perth, Western Australia
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CfP: FGE 2016
FGE 2016: FICTIONAL GAME ELEMENTS: Critical Perspectives on Gamification Design International Workshop @ The ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY), 16th-19th October, Austin, Texas Workshop […]
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CfP: 6th Irish Conference on Game-Based Learning (iGBL2016)
The forthcoming 6th Irish Conference on Game-Based Learning (iGBL2016) will be be hosted by Trinity College Dublin on 1st and 2nd September 2016.
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CfP: ReFiG
ReFiG has launched and is in its 2nd year. Dedicated to supporting work that promotes diversity, inclusion and equity in games across the sectors of *formal education*, *informal learning*, the *game* *industry* […]
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CfP: Game Studies Area: 2017 PCA/ACA National Conference.
The Game Studies area of the National Popular Culture Association and the American Culture Association Conference invites proposals for papers and panels on games and game studies for the Popular […]