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CfP: 5th International Digital Games Research Association (DiGRA) Conference

THINK DESIGN PLAY
5th International Digital Games Research Association (DiGRA) Conference
14-17 September 2010

Hosted by the Utrecht School of the Arts in the Netherlands

www.gamesconference.org

::Deadline Extended::
The deadlines for the DIGRA 2011 full paper track has been extended to April 26th 2011, and the practice report track deadline has been extended to May 9th 2011.

Extended Call for Papers

After Leveling Up in the Netherlands (2003), Changing Views in Canada (2005), Situated Play in Japan (2007) and Breaking New Ground in England (2009) the 5th DiGRA Conference returns to Utrecht for Think Design Play.

The goal of the DiGRA conference is to advance the study of games and playfulness. DiGRA 2011 seeks to connect game research to the creative industries and society by fostering the development of an integrated practice of game research, design, engineering, entrepreneurship and play. The conference is designed as a physical and online playground for meaningful dialogue between all players in the field of games. Whilst the conference will include the presentation of (peer-reviewed) papers and practice, invited talks and workshops, we are also very interested in supporting alternative forms and processes through which to participate and stimulate debate and discussion.

Topics

The focus of the 2011 DiGRA conference is on integrated practices of game research, the creative industries and society (think: game design, engineering, entrepreneurship and play). We invite contributions on all topics and perspectives.

Submission and deadlines

Submissions are subject to peer review. Here you can find more information on how to submit. DIGRA welcomes submissions in the following categories.

Research report: Submit an abstract of 600-800 words. Subject to academic peer review. Accepted reports may supply a full paper prior to the conference, to be published in the conference proceedings, as well as invited to publish in the DIGRA library pending final revisions. (http://www.digra-old-site.local/dl). Research report submissions should be anonymous.

Deadline for submission: 28 February 2011
Notification of acceptance: 12 April 2011
Full paper, camera-ready version: 8 August 2011

Practice report: Submit an abstract of 600-800 words. Subject to review by the program committee. Accepted reports may supply full report prior to the conference, to be published in the conference proceedings, as well as invited to publish in the DIGRA library pending final revisions. (http://www.digra-old-site.local/dl).

Papers submission: 21 March 2011
Notification of acceptance: 12 May 2011

Alternative forms: We are very interested in supporting alternative forms and processes through which to participate and stimulate debate and discussion, think: posters, panels, roundtables and workshops but feel free to move beyond! Submit an abstract of 600-800 words and, if suitable, a media file which clearly describes what you are presenting and how. Subject to review by the program committee.

Papers submission: 21 February 2011
Notification of acceptance: 12 April 2011

Full research paper: Manuscripts of up to 7.000 words are accepted for review. You do not need to submit an abstract in order to submit a full paper. Full papers will be published in conference proceedings as well as at the Digital Library of Digital Game Research Association on the DiGRA website (http://www.digra-old-site.local/dl). Full research papers should be submitted anonymously.

Deadline for submission: 18 April 2011
Notification of acceptance: 17 June 2011
Camera ready version: 8 August 2011

Additional Notes on the tracks

– The research report track is open for all types of academic work on digital games from all disciplines. It is however not a terminal publication venue, as articles are accepted on abstracts only. Accepted participants will be invited to submit full papers prior to the conference which will be included in the DiGRA library proceedings.

– The full paper track (deadline April 18th) is also open for all types of academic work on digital games from all disciplines. It is intended to be a terminal publication venue. Articles accepted through this route will be subject to further revisions so as to achieve publication in journal special issues. Pre final versions of these papers will also be included in the DiGRA library.

The 5th DiGRA conference is hosted by the Utrecht School of the Arts
The Utrecht region is the prime location in the Netherlands for activities related to game design and technology. The Utrecht School of the Arts is one of the largest art and culture-oriented institutes in Europe. The institute links design education and research to the creative industries and society. The DiGRA conference is hosted by the Faculty of Art, Media & Technology where creative design & research are practised in the combined fields of games, media and music, for entertainment as well as meaningful application. Together with Utrecht University, the Utrecht School of the Arts founded the Dutch Game Garden, an incubator for new game companies. and participates in the extensive GATE game research program.

Become a DiGRA Member

Join the premier international association for professionals, academics, developers and other individuals interested in the evolving fields of digital gaming and game studies.