CfP: CGAMES 2014 Louisville

You are cordially invited to participate in CGAMES’14 international conference through paper submission, workshop or special session organization, tutorial, invited speaker, demo, poster, a doctoral thesis, exhibition, panel discussion, or whatever role that you might think is more appropriate and suitable to you.

CGAMES 2014 Louisville

AI, Animation, Interactive Multimedia, Virtual Worlds and Serious Games
28th July – 30th 2014
Galt House Hotel, Louisville, Kentucky, USA
Venue: Galt House Hotel, Louisville, Kentucky, USA.
Venue Web Site: http://www.galthouse.com
CGAMES 2014 conference will be in a Technical Co-Sponsorship with IEEE Society and the IEEE Computer Society Technical Committee on SIMULATION (TCSIM) has endorsed the conference (Approval Pending).
The conference proceedings will be included in IEEE Xplore digital libraries (Approval Pending).
You are invited to submit a paper on any topic related to computer games design, development and education, and particularly papers covering the use of AI for modelling and programming “believable characters”, mobile games, and multiplayer on-line, educational and serious games. We strongly encourage the submission of papers related to the design and the experiments of original type of games, in particular in the fields of serious games, ubiquitous, mobile, cross media platforms and massively multiplayer on line games.
CGAMES International Computer Games Conference, now in its 14th year, is acknowledged as one of the leading research conferences devoted to advancing the theory and practice of computer games development. It is organised by the University of Wolverhampton, UK, in association with the University of Louisville and the IEEE TCSIM Computer Society. The conference website can be found at www.cgamesusa.com.
The main aim of the conference is to bring together researchers, games developers, sound, graphics, video, and animation developers, education and training industry from around the world to exchange ideas on design methods, research and development, and development methodologies that are beneficial to the computer games industry and the academia. For each event the theme has been chosen to reflect the major changes in the way in which digital games are developed and played.
We hope that you will plan to join us in Louisville, Kentucky in July 2014.
For more information and enquires, please contact the conference administrator:
Janine Dandy:J.A.Dandy@wlv.ac.uk.
Important Dates
First call for papers: 15 November 2013
Paper Submission Deadline: 16 June 2014
Notification of Paper Acceptance: 30 June 2014
Final Paper Submission: 7 July 2014
Early Bird Registration: 7 April 2014
Author Registration: 7 July 2014
Conference Dates: 28 July – 30 July 2014

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