Chris Totten writes:
I have just posted a CFP for a follow-up to my book An Architectural Approach to Level Design. The new book, Level Design: Processes and Experiences, will be an edited volume by game development professionals on their tools and processes for level design. It will be published by CRC Press. Each chapter will provide a specific point of view representing the method that designers employ in their own play, work and/or research. The book will cover several points of view on games, including industry, academic, and “hardcore” player perspectives on level design.
Interested authors can submit a chapter proposal here: http://goo.gl/forms/D2hJ0EtL5Q by July 1st. If they have any questions, they can reach out to me at totten@american.edu.