School of Media and Audiovisual Culture (University of Łódź) in co-operation with Centre for Philosophical Research and Institute of Information Technology (Lodz University of Technology) invites all young researchers (post docs, Ph.D. and M.A. students) representing cultural studies, media studies, ethnology, philology, philosophy, journalism, history, psychology, sociology, as well as programmers and game designers, to participate in the third edition of the Computer Games Culture conference.
Computer Games Culture 3
Behind the Scenes
23-24 May 2015
University of Łódź
Topics
This year we wish to explore the phenomenon of micro-communities (the so called “scenes”) centered around particular aspects of computer games. Best known examples of these micro-communities are: demoscene, chip music, game jam, indie, modding, retrogaming, shareware and let’s play scene. We are interested in general accounts of the said phenomenon, as well as particular case studies.
We welcome proposals including:
- Demoscene classification,
- History of demoscene,
- Contemporary demoscene,
- Game jams culture,
- Global and local indie scenes,
- Evolution of shareware,
- Let’s Play as a new form of game journalism,
- Retrogaming: collection, preservation, emulation,
- Modders: levels, total conversions, romhacking,
- Retro techniques of sound composition: chiptunes, trackers, FM synthesis.
Keynote
Markku Reunanen is the lecturer of interactive visualization at the Aalto University School of Arts, Design and Architecture in Espoo, Finland. His research interests include various forms of computer hobbyist culture, retrocomputing and digital cultural heritage. His licentiate thesis,Computer Demos: What Makes Them Tick? from 2010 is one of few academic works that have addressed computer demos and the demo culture in depth. Markku is the co-founder and editor of Demoscene Research, the online bibliography that has been collecting scene-related publications since 2004.
Registration
Submit the abstract of 300 words via Easy Chair (https://easychair.org/conferences/?conf=cgc3). The submission deadline is 31st March 2015. Accepted languages: Polish and English. Presentation time: 20 minutes (plus 10 minutes for Q&A session). Acceptance/rejection notification: 20th April 2015. Selected papers will be published in Replay. The Polish Journal of Game Studies.
The conference fee:
20 EUR (Early Bird): before 30th April 2015
30 EUR (Regular): after 30th April 2015
The conference fee covers organizational costs, coffee breaks and the publication of conference proceedings. All the additional costs (travel, accommodation and provisions) are covered by the participants. In order to cover the conference fee, transfer the specified amount to:
Faculty of Philology (University of Łódź)
Account number: PL 96 1240 3028 1111 0010 2943 1767
Remember to provide us with the following bank transfer title: Games conference. The organizers will issue an invoice only to participants who transferred the fee to the abovementioned account.
Program Chairs:
Dr Maria B. Garda
Dr Paweł Grabarczyk
Program Committee:
Prof. Ryszard W. Kluszczyński
Prof. Piotr Sitarski
Dr Katarzyna Prajzner
Dr Marcin Składanek
Dr Rafał Szrajber
Dr Adam Wojciechowski
Conference secretaries:
Marcin M. Chojnacki, MA
Dominika Staszenko, MA