Different Games invites participants for its 2016 edition at NYU’s Polytechnic School of Engineering, located in Brooklyn, NY, on Friday April 8 and Saturday April 9.
Submission Formats
Paper Presentations and Talks
We invite designers, academics and other creative minds to share recent projects as speakers on our conference panels. Possible submission topics may include, but are not limited to: post mortems, design methodology, reflections on playtesting, analysis/commentary on games content (theme, gender, sexuality, etc.), game reception, and game culture/communities.
Workshop or Breakout Groups
We invite topic-specific or exploratory discussions on challenges and solutions for promoting diversity and inclusion in the broader game community/communities and other pertinent subjects. Hands-on workshop sessions geared towards learning design, development or other creative and professional skills are also invited.
Arcade Games
We welcome submissions from designers interested in showcasing their game in the Different Games arcade, including pieces that will be in (beta) or playtesting phase as well as those further along in the development process. Analog games, non screen-based digital games and other types of media such as short films, installations or interactive art related to the themes of the conference are welcome as well..
Submission Deadlines
Paper Presentations and Talks: Deadline 12/15/15
Workshop or Breakout Groups: Deadline 12/15/15
Arcade Games: Deadline 1/22/16
For more information or to submit to Different Games 2016, please visit our conference website 2016.differentgames.org. If you’d like to view last year’s conference sessions and arcade titles, visit 2015.differentgames.org. For more information about Different Games Collective, please visit differentgames.org. Send questions to DifferentGamesConference@gmail.com.