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CfP: Foundations of Digital Games 2012, May 29-June 1, Raleigh, North Carolina

Foundations of Digital Games 2012, May 29 – June 1, 2012 , Raleigh, North Carolina
http://www.fdg2012.org

Important Dates

Full Paper & Panel Submission: 19 December 2011
Doctoral Consortium Submission: 19 January 2012
Research & Experimental Games Festival Submission: 19 January 2012
Research & Experimental Games Festival Notification: 1 March 2012
Poster and Demo Submission: 12 March 2012

FDG 2012, the International Conference on the Foundations of Digital Games, is a focal point for academic efforts in all areas of research and education involving games, game technologies, gameplay, and game design. The goal of the conference is the advancement of the study of digital games, including new game technologies, capabilities, designs, applications, educational uses, and modes of play.

We invite researchers and educators to submit to FDG 2012 and share insights and cutting-edge research related to game technologies and their use. FDG 2012 will include presentations of peer-reviewed papers, invited talks by high-profile industry and academic leaders, panels, and posters. The conference will also host a technical demo session, a Research and Experimental Games Festival, and a Doctoral Consortium. The technical demo session will include novel tools, techniques, and systems created for games. The Research and Experimental Games Festival will showcase the latest experimental and research games. The Doctoral Consortium serves as a forum for Ph.D. students to present their dissertation research, exchange experiences with peers, discuss ideas for future research and receive feedback from established games researchers and the wider FDG community.

Submission Types:
1. Full Paper with a maximum length of 8 pages
2. Poster with a maximum length of 2-page abstract
3. Doctoral Consortium with a maximum length of 3-page extended abstract
4. Demo with a maximum length of 2-page abstract
5. Panel with a maximum length of 2-page abstract
6. Research & Experimental Game with a maximum length of 4-page abstract

Submission Tracks:
Authors must submit to one of the following tracks:

1. Game Studies (studying games, players, and their role in society and culture)
2. Game Design (methods, techniques, studies)
3. Serious Games (building and evaluating games for a purpose; learning in games)
4. Games Education (preparing students to design and develop games)
5. Artificial Intelligence (agents, motion and camera planning, navigation, adaptivity, dialog)
6. Game Development (tools, frameworks, networking, databases)
7. Graphics and Interaction (rendering, modeling, animation, understanding players and interfaces, interaction techniques)
8. Panels (all areas)

All submissions will be rigorously blind peer-reviewed for their scholarly merit, significance, novelty, clarity and relevance to the advancement of the study and creation of digital games. All full papers must describe a completed unit of work and show rigorous and compelling evaluation of the ideas they present. Posters should describe novel work in progress that is not at the same level of research maturity as a full submission. In addition, a number of workshops will be held within FDG 2012, focusing on emerging areas. Please refer to the FDG website for the respective calls for papers.

Paper, Poster, and Panel Submissions
Papers must not exceed eight pages and panel and poster submissions must not exceed two pages. Panel submissions should describe the focus of the panel, provide a list of confirmed speakers, and indicate their areas of expertise relative to the topic. Submissions must not have been published previously. In addition, a submission identical or substantially similar in content (in its entirety or in part) to one submitted to FDG should not be simultaneously under consideration at another conference or journal during the entire FDG review process (from the submission deadline until notifications of decisions are emailed to authors). Authors of an accepted paper that focuses on an experimental or prototype game will also be invited to demo the game on which their paper is based in the Research Games Festival.

Technical Demo Submissions
FDG 2012 will include an interactive technical demo event to showcase the latest tools, techniques, and systems created for games by academic or industrial research groups. Playable games should be submitted to the Research and Experimental Games Festival.

Research and Experimental Games Festival Submissions
The Festival is designed to showcase playable games that are experimental or have a research component. Submitted games could be significant because they are designed to answer a research question or experiment with the design process, or because their technological components represent research advancements. Works in progress are permitted, but the game will ideally include at least one playable level (or comparable unit of play time). Works that have not yet reached this stage may be more suitable for the conference demo track. In addition to submitting the game, submissions should also include a 2-4 page writeup of the project which addresses technical as well as other requirements needed for demonstrating the game at FDG. The text should outline the game’s research context, and how the work demonstrates rigor in methodology and a contribution to knowledge. Submissions should also include a link to the game hosted on your own server or one of your choosing. We welcome and encourage works exploring a variety of disciplinary approaches and methodologies, including interdisciplinary collaborations. It is the responsibility of the contributor to ensure all necessary information is accessible at all times during the judging period (19 January 2012 to 01 March 2012).

Games will be peer reviewed by an international panel comprised of academics, artists, and game designers. The Festival accepts works at all stages of publishing, regardless of source funding, provided the work clearly demonstrates an advancement to current and/or ongoing research. Works previously submitted to other festivals or exhibitions are permitted.

General Submission Guidelines
All submissions must be in either PDF or DOC format, and comply with the official ACM proceedings format using one of the templates provided at http://www.acm.org/sigs/pubs/proceed/template.html.
Submissions must be made via EasyChair at https://www.easychair.org/conferences/?conf=fdg2012

All accepted submissions will be published in the conference proceedings. For accepted submissions to appear in the proceedings, at least one author must register for the conference by the deadline for camera-ready copy submission.

***Pending final approval, all publications from FDG 2012 will be included in the ACM Digital Library.***

DOCTORAL CONSORTIUM

FDG 2012 invites PhD students to apply to the Doctoral Consortium, a forum to provide PhD students with early feedback on their research directions, from fellow students, researchers, and experienced faculty in the area. The consortium is intended primarily for PhD students who intend to pursue a career in academia, who will soon propose, or have recently proposed, their research. To apply, doctoral students should submit a CV, a 3-page extended abstract describing their proposed research, and a support letter from their PhD advisor. Approximately 5 students will be invited, and will receive scholarships toward conference registration and travel expenses. Invited Doctoral Consortium students will give a 15 minute presentation on their work to the consortium committee, who will provide detailed feedback on their ideas. DC students will also be invited to present a poster on their DC abstracts during the general poster session. Accepted DC abstracts will appear in the conference proceedings.

All students accepted into the Doctoral Consortium will be expected to attend both the
conference and the consortium. Interested students should submit a CV and a 3-page extended abstract that is a research proposal describing a promising unexplored research direction, and should discuss:
1. The goals of your proposed PhD research
2. Why those goals are important and who they would be important to
3. How your approach differs from previous approaches, if any
4. Your current results, if any
5. Plans for completing this research

Applicants should upload their 3-page extended abstract and CV in PDF format to easychair (in the Doctoral Consortium track) by January 9, 2012. Applicants should also have their advisors email a letter of recommendation directly to Tiffany Barnes (Tiffany.Barnes@uncc.edu) by this date, with the subject “FDG DC Recommendation”.

Questions? Email Tiffany Barnes, Doctoral Consortium Chair, Tiffany.Barnes@uncc.edu

Important Dates for Doctoral Consortium:
Doctoral Consortium proposal submissions: 19 January 2012
Advisor support letter: 19 January 2012
Doctoral Consortium notification of results: 1 March 2012
Registration for Authors: 20 March 2012

Please direct your questions to the Doctoral Consortium Chair Tiffany Barnes, at Tiffany.Barnes@uncc.edu.

FDG 2012 ORGANIZING COMMITTEE
Conference Chair
Magy Seif El-Nasr, Northeastern University

Program Chairs
Mia Consalvo, Concordia University
Steven Feiner, Columbia University

Doctoral Consortium Chair
Tiffany Barnes, University of North Carolina at Charlotte

Workshops Chair
Rafael Bidarra, Delft University of Technology

Industrial Relations/Finance Chairs
Susan Gold, Full Sail University
Kent Foster, Microsoft Studios

Local Arrangements Chair
R. Michael Young, North Carolina State University

Webmaster
Pooya Amini, Simon Fraser University/Electronic Arts

Program Committee
Game studies: Nina Huntemann, Suffolk University
Game design: Andrew Nealen, Rutgers University
Games education: Jose Zagal, Depaul University
Artificial intelligence: Ana Paiva, INESC-ID, Portugal
Graphics and interaction: Joe Laviola, University of Central Florida
Panels: Ian Bogost, Georgia Institute of Technology
Serious games: Jen Jenson, York University
Game development: John Buchanan, Relic Entertainment
Games Research Festival: Cindy Poremba, Georgia Institute of Technology

ADDITIONAL INFORMATION
Please see www.foundationsofdigitalgames.org for additional information, or email Magy Seif El-Nasr, Conference Chair, at magy@neu.edu.

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