CfP: Game-based Learning in Systems Thinking (Vienna)

Game-based learning is one of the current buzzwords almost everywhere, even if the successful examples are few and far between. The worldwide systems movement could greatly benefit from a critical survey of research and insight in this field, furthering the application of game based learning principles to various fields within the scope of the conference.


*Venue and Date*
University of Vienna, Austria
22-25 April, 2014

This workshop invites authors to submit extended abstracts demonstrating research, design or practice in topics like but not limited to:

• games & systems
• games as fail-safe spaces
• systems, modelling & abstraction
• games as simulations
• exploration of cause/effect
• transformational learning/transfer
• gameful design
• gamification
• serious board games
• social impact games
• game-based learning

Prospective authors are invited to submit extended abstracts (not exceeding 800 words) in any of the topics listed above, not including personal information about the authors. Accepted papers will be allocated 30 minutes for oral presentation (including discussion).

Extended abstracts should describe either (1) thought-provoking ideas with the potential for interesting discussions at the conference, (2) the academic reflection of practical work in the space of game-based learning and social impact games or (3) mainly theoretical papers addressing one or more of the above areas.

*Target groups*

Researchers with experience in the applicationon of game-based learning within the worldwide systems movement; researchers from game studies and game research with interest in systems research and systems thinking.


Fares Kayali (University of Applied Arts, Vienna)
Peter Purgathofer (Vienna University of Technology)
Peter Judmaier (University of Applied Sciences St. Pölten)


Paper sessions
Game jam

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