CfP: Game Studies, Culture, Play, and Practice Area 33rd Annual SW/TX PCA/ACA Conference

Game Studies, Culture, Play, and Practice Area
33rd Annual SW/TX PCA/ACA Conference
February 8-11, 2012
Albuquerque, NM

The Game Studies, Culture, Play, and Practice Area welcomes paper, panel, and other proposals on games (digital and otherwise) and their
study and development.

Possible topics include (but are in no way limited to):

Alternative reality games
Archiving and artifactual preservation
Competitive/clan gaming
Design and development
Economic and industrial histories and studies
Educational games and their pedagogies
Foreign language games and culture
Advertising (both in-game and out)
Game art/game-based art
Haptics and interface studies
MOGs, MMOGs, and other forms of online/networked gaming
Pornographic games
Religion and games
Representations of race and gender
Representations of space and place
The rhetoric of games and game systems
Serious games
Strategy games
Table-top games and gaming
Technological, aesthetic, economic, and ideological convergence
Theories of play
Wireless and mobile gaming

For paper proposals: Please submit a 250 word abstract and biographical note about your connection to the topic to conference event management site at http://conference2012.swtxpca.org/. Make sure to select the Game Studies, Culture, Play, and Practice topic area.

For panel and other proposals: Feel free to query first (jruggill@asu.edu). Panel and other proposals should also be submitted to the conference event management site and include the information requested for individual paper proposals, as well as a 100-word statement of the panel’s raison d’etre and any noteworthy organizational features.

As always, proposals are welcome from any and all scholars (including graduate students, independent scholars, and tenured, tenure-track, and emeritus faculty) and practitioners (developers, artists, archivists, and so forth). Also, unusual formats, technologies, and the like are encouraged.

The submission deadline is 12/1/2011.

The Game Studies, Culture, Play, and Practice Area is international in scope and emphasizes diversity, an openness to innovative approaches and presentations, and the energetic practice of post-conference collaboration and publication.

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