CfP: Game Studies, Culture, Play, and Practice (SWPACA 2015)

The Game Studies, Culture, Play, and Practice Area welcomes papers, panels, and other proposals on games (digital and otherwise) and their study and development. The Area is also offering a three hour workshop titled “Empathy Game Design: A Quick Introduction” on the first day of the conference.

Game Studies, Culture, Play, and Practice Area
36th Annual Southwest Popular / American Culture Association Conference
February 11-14, 2015
Hyatt Regency Hotel and Conference Center
Albuquerque, NM

Possible topics include (but are in no way limited to):

Advertising (both in-game and out)
Alternative reality games
Archiving and artifactual preservation
Competitive/clan gaming
Design and development
Economic and industrial histories and studies
Educational games and their pedagogies
Foreign language games and culture
Game art/game-based art (including game sound)
Haptics and interface studies
Histories of games
MOGs, MMOGs, and other forms of online/networked gaming
Pornographic games
Religion and games
Representations of race and gender
Representations of space and place
The rhetoric of games and game systems
Serious games
Strategy games
Table-top games and gaming
Technological, aesthetic, economic, and ideological convergence
Theories of play
Wireless and mobile gaming

For paper proposals: Please submit a 250 word abstract and brief biographical sketch to the conference event management site: http://conference2014.southwestpca.org/. Make sure to select the Game Studies, Culture, Play, and Practice topic area. The submission deadline is 11/1/2014.

For panel and other proposals: Feel free to query the Area Chair first
(Judd Ruggill, Arizona State University, jruggill@asu.edu). Panel and
other proposals should also be submitted to the conference event
management site and include the information requested for individual
paper proposals (each on a separate submission form), as well as a
100-word statement of the panel’s raison d’etre and any noteworthy
organizational features.

As always, proposals are welcome from any and all scholars (including
graduate students, independent scholars, and tenured, tenure-track,
and emeritus faculty) and practitioners (developers, artists,
archivists, and so forth). Also, unusual formats, technologies, and
the like are encouraged.

Graduate students accepted to present in this area may apply for the
conference’s monetary Computer Culture and Game Studies Award. The
full paper is due to the judges on 12/15/2014. For details on this
award and the conference’s other awards for graduate students, see

The Area Research Coordinator is pleased to announce this year’s Game
Studies, Culture, Play, and Practice workshop, “Empathy Game Design: A
Quick Introduction.” The workshop will be led by Carly Kocurek
(Illinois Institute of Technology). Participants will explore the
emerging genre of empathy games, which includes titles such as
_Depression Quest_, _Spent_, _That Dragon_, _Cancer_, and _dys4ia_,
and work collaboratively to conceptualize games of their own. No
technical knowledge or prior experience is necessary.

The workshop is limited to 10 participants, and the goal is for
participants to leave with a game concept and list of potential
development tools. The limited number of participants will ensure that
everyone involved will get the time and attention they need. If you
would like to enroll in the workshop, please email a 100-250 word
statement of interest to the Area Research Coordinator (Jennifer
deWinter at jdewinter@wpi.edu) and Carly Kocurek (ckocurek@iit.edu).
Nota bene: There is no charge for the workshop (for registered
conference presenters/attendees).

The submission deadline is 1/15/15.

The Game Studies, Culture, Play, and Practice Area is international in
scope and emphasizes diversity, an openness to innovative approaches
and presentations, and the energetic practice of post-conference
collaboration and publication.

The Area Research Coordinator would like to note the following
publication opportunities for this year’s participants:

1) The SWPACA’s peer-reviewed journal, _Dialogue: The
Interdisciplinary Journal of Popular Culture and Pedagogy_, welcomes
submissions. Please visit http://journaldialogue.org for information
on the journal and submission process.

2) As an official affiliate of the SWPACA, _Reconstruction: Studies in
Contemporary Culture_ always welcomes papers, especially from new
scholars and from emerging disciplines. For more information about the
journal, visit http://reconstruction.eserver.org/.

For more information about these opportunities, or to discuss others,
please email the Area Research Coordinator (Jennifer deWinter,

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