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CfP: GAMEON-NA 2011 – 6th Annual International North-American Conference on AI and Simulation in Games

GAME-ON North America 2011
6th Annual International North-American Conference on AI and Simulation in Games
September 28-30, 2011

Organized by The European Technology Institute
Hosted by Rensselaer Polytechnic Institute, Troy-New York, USA

The aim of the 6th annual North American Game-On Conference (GameOn’NA 2011) is to bring together academics, researchers and commercial game developers from North America and around the world to exchange ideas and present new advances in the field of digital gaming research. This conference also aims to enhance research contacts in the field of gaming research between researchers from North American and from other parts of the world.
The design and development of games involve many disciplines. GameOn’NA focuses broadly on the AI, Simulation, psychological and social aspects of digital games. The intent of the GameOn’NA 2011 event is to expose the research qualities of the efforts currently being studied and employed in the gaming community: projects in games research fields, students’ game-related research work, commercial game development and design including tools, etc.

Topics covered will include, but not limited to:
? Games Development Methodology
? Game AI
? Learning and Adaptation
? Intelligent Agents
? Collaboration & Multi-agent Systems
? Opponent Modelling
? Physics and Simulation/Graphical Simulation
? 3D Scalability
? Facial, Avatar, NPC, 3D Animation in Game
? AI and Simulation Tools for Games Design
? Game Design
? Rendering Techniques
? Voice Interaction
? Artistic Input to Game and Character Design
? Storytelling and Natural Language Processing
? Online Gaming
? Affective Computing
? Serious Games
? Consoles Games
? Mobile Games
? Ubiquitous User Interfaces for Games
? User Experience
? Cognitive and Social Effects of Games

The conference will be held at the Rensselaer Polytechnic Institute (RPI), Troy, NY, USA ( http://www.rpi.edu/ )

PAPER SUBMISSION TYPES
FULL PAPER (including abstract, conclusions, diagrams, references). During review, the submitted full paper can be accepted as a regular 5 page paper. If excellent, the full paper can be accepted by the program committee as an extended (8-page) paper.

EXTENDED ABSTRACT (at least five pages)
Participants may also submit a 5 page extended abstract for a regular (5 pages) or short (3 pages) paper or poster, which will be reviewed by the International Program Committee.

SHORT ABSTRACT (at least three pages)
Participants may also submit a 3 page abstract for a short paper or poster, which will be reviewed by the International Program Committee.
Each submission will be reviewed by at least three members of the International Program Committee. All accepted papers will be published in the GameOn-NA 2011 Conference Proceedings.

ONE PAGE ABSTRACTS ARE NOT ACCEPTED.

DEADLINES AND REQUIREMENTS
Send all submissions in an ELECTRONIC FORM ONLY in (zipped or unzipped) Microsoft Word format or PDF format (PREFERRED FORMAT) indicating the designated track and type of submission (full paper or an extended abstract) to EUROSIS (Philippe.Geril@eurosis.org).

Please provide your name, affiliation, full mailing address, telephone/fax- number and Email address on all submissions as well. For submissions please put in the subject of your Email the following indications: GameOn-NA-2011 and designated track or USE the links on the THEMES page or USE the online contact form, available here:
http://www.eurosis.org/cms/index.php?q=node/1784

Only original papers, which have not been published elsewhere, will be accepted for publication.

All EUROSIS-ETI proceedings are indexed by THOMSON Reuters and INSPEC

IMPORTANT DEADLINES

EARLY BIRD SUBMISSION DEADLINE: June 15, 2011

SUBMISSION DEADLINE July 5, 2011
Submit contributed full-papers (5 to 8 proceedings pages) not previously published. These submissions, when accepted will be published as regular or extended papers, depending on their quality.
Submit extended abstracts (5 abstract pages) or short papers (3 abstract pages), reports of industrial projects and summaries of posters. These submissions, when accepted will be published as regular, of up to 5 proceedings page papers.
Submit one -to -three page proposals to present tutorials, to organise and chair panel sessions or for extended workshops.
Submit abstracts for student and poster session.

LATE PAPER SUBMISSION: July 15, 2011
August 15, 2011
Notification of Acceptance or Rejection.
August 30, 2011
Authors provide camera-ready manuscript.
September 28-30, 2011
Conference

OUTSTANDING PAPER AWARD
The 2011 GameOn-NA Conference Committee will select the Outstanding Paper of the Conference. The author of this paper will be awarded a free registration for a EUROSIS conference. Only papers SUBMITTED AS FULL PAPERS will be eligible for the Outstanding Paper Award.

LANGUAGE
The official conference language for all papers and presentations is English.

POSTER SESSION
The poster session only features work in progress. Next to the
actual poster presentation, these submissions also feature as
short papers in the Proceedings.

STUDENTS SESSION
This session is for students, who want to present their work in
progress or part of their doctoral thesis as a paper. Student papers are denoted by the fact that only the name of the student appears on the paper as an author. They are published as short papers in the Proceedings.

DIVERSE ACTIVITIES
For demonstrations or video sessions, please contact Philippe Geril

REGISTRATION FEES
Registration Fees
Authors EUROSIS Members Other Participants
Pre-reg before $ 495 $ 495 $ 545
August 30th 2011
Register after Pre-registration $ 545 $ 555
August 30th 2011 required

Student authors pay:$ 360
Students who register after August 30th or who are not authors pay $ 375

The registration fee includes a copy of the Proceedings, lunches, conference dinner, get-together party, coffee breaks and a field trip to local game companies.

A number of hotels in the vicinity of RPI will be offering special rates. A list of hotels will be available soon.

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