CfP: Gamevironments Journal. Games, Religion, and Stuff (June 2016 Issue)

The online journal gamevironments, http://www.gamevironments.org/,
highlighting video gaming as related to religion, culture, and
society, invites paper submissions for its next regular issue.

Call for Papers

gamevironments. games, religion, and stuff

Papers Due: 15.01.2016

 

As the journal’s title suggests, researching video games by today is
not limited to the established media-centered approaches. On the
contrary, also the ‘games/gaming’ – ‘environments’ and actor-centered
approaches need to be highlighted. Gamevironments consist of both, the
technical environments of video games/gaming and the cultural
environments of video games/gaming. The journal welcomes contributions
applying all approaches and highlighting all fields of investigation
related to video games/gaming and religion, culture, and society in
the diverse global video game and gaming landscape.

We include different categories of texts in the journal: regular
academic articles, interviews (f.e. with games designers), research
reports, book reviews and game reviews. For more information, please
see http://www.gamevironments.org/?page_id=61.

15.01.2016 Full Chapter Submission
28.02.2016 Review Results Returned
30.04.2016 Revised Chapter Submission
31.06.2016 Online Publication

If you have any questions, for instance if you want to discuss your
paper idea or abstract prior to submission, don’t hesitate to contact
us: radde@uni-bremen.de.

Kerstin Radde-Antweiler and Xenia Zeiler

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