CfP: GamiFIN 2020

Conference website: http://gamifinconference.com/
Full CFP: http://gamifinconference.com/cfp2020/

– October 20, 2019:  Submissions deadline for papers
– December 20, 2019: Notifications of acceptance sent to authors of papers
– January 15, 2020: Submissions deadline for posters and doctoral consortium
– January 31, 2020: Acceptance for posters and doctoral consortium entries
– February 28, 2020: Registration deadline for authors
– March 8, 2020: Deadline for camera-ready
– April 1-3, 2020: Conference

Gamification is a multi-faceted phenomenon that affects many domains of
human life. Therefore, they welcome submissions related to this ludic
transformation of reality under several domains and related (but not
limited) to the following keywords:

– Users: e.g. Engagement, experience, user types
– Education: e.g. Gamification in education, serious games, game-based
learning, games & math
– Media: e.g. Esports, streaming, social media and gamification,
gamification in journalism & media
– Commerce: e.g. Business models, free-to-play, gambling, gamification in
– Work: e.g. Organizational gamification, gameful work, gamification in
– Technology: e.g. Virtual reality, augmented reality, Internet of things,
wearables, AI, machine learning
– Toys & play: e.g. Toy play, toy design/creation, toys in education,
internet of toys, toyfication
– Health: e.g. Quantified self, games & gamification for health
– Culture: e.g. Ludification, history of games and gamification,
gamification in society
– Theories/concepts/methods: Contributions to science around gamification
– Critical approach to gamification: e.g. detrimental effects of
gamification, metrification, aspects of poor quality of gamification and
gamification research, extrinsic control, panopticon society

4th Annual International GamiFIN conference, April 1-3, 2020, Levi, Lapland,

Welcome to the gathering of international gamification research community in
the Finnish Lapland, Levi. Levi is a ski resort located in Finnish Lapland,
above the Arctic Circle and features incredible Finnish scenery, nature and
winter activities. They hope all of their guests take the time to enjoy the
surroundings and activities provided by this unique and exotic location.
Organized winter activities before and/or after the main conference days
will be announced later.

GamiFIN is a leading international conference for gamification research. The
conference is chaired by the professor of gamification Juho Hamari and
gamification scholar Jonna Koivisto. The conference is organized by the
Gamification Group and past keynotes have included notable scholars from the
field of Gamification such as Lennart Nacke, Frans Mäyrä, Sebastian
Deterding, Richard Landers and T.L. Taylor. Keynotes of GamiFIN 2020 will be
announced later.

GamiFIN 2020 conference welcomes 1) paper, 2) poster, and 3) doctoral
consortium paper submissions.

The GamiFIN conference will offer an entry to the Gamification Publication
Track (http://gamifinconference.com/gamification-track/). The gamification
publication track is a one of a kind, “gamified” way to develop your
research paper through GamiFIN conference, HICSS Gamification Track and
toward the eventual publication in an associated journal issue. The aim of
the gamification publication track is to increase the predictability and
rigorousness of the peer-review and publication processes by providing a
concise review continuum and discussion with peers.

Accepted papers will be sent for consideration for publication in CEUR
Workshop Proceedings in the GamiFIN Conference volume. CEUR-WS.org is a free
open-access publication service and recognized ISSN publication series, ISSN
1613-0073. (In the Finnish classification of publication forums,
CEUR-WS-proceedings are classified as JUFO1).

Gamification Group, Tampere University, University of Turku and University
Consortium of Pori (UCPori)

Email: info@gamifinconference.com
Website: http://gamifinconference.com/

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