Deadline for submissions (1st call extension): 14 March 2016
9th International Conference on Game and Entertainment Technologies 2016
Funchal, Madeira, Portugal, 2-4 July 2016
(http://www.gaming-conf.org/)
Part of the Multi Conference on Computer Science and Information Systems (MCCSIS 2016)
Funchal, Madeira, Portugal, 1-4 July 2016
(http://www.mccsis.org)
Conference Scope
The GET 2016 conference aims to bring together research and practice from creative, social and business practitioners and researchers in this challenging field. The focus of this conference is on design, development and evaluation of games, entertainment technologies and the nature of play. The conference covers several topics, for more information please check http://www.gaming-conf.org/call-for-papers
Paper Submission
This is a blind peer-reviewed conference. Authors are invited to submit their papers in English through the conference submission system by March 14, 2016. Submissions must be original and should not have been published previously.
Important Dates
- Submission Deadline (1st call extension): 14 March 2016
- Notification to Authors (1st call extension): 11 April 2016
- Final Camera-Ready Submission and Early Registration (1st call extension): Until 9 May 2016
- Late Registration (1st call extension): After 9 May 2016
Paper Publication
The papers will be published in book and electronic format with ISBN, will be made available through the Digital Library available at http://www.iadisportal.org/digital-library/showsearch.
The conference proceedings will be submitted for indexation by IET’s INSPEC, Elsevier, EI Compendex, Scopus, Thomson Reuters Web of Science, EBSCO and other important indexing services.
The best papers will be selected for publishing as extended versions in the IADIS International Journal on WWW/Internet (ISSN: 1645-7641) and also in journals from INDERSCIENCE Publishers.
Conference Contact
E-mail: <secretariat@gaming-conf.org>
Web site: http://www.gaming-conf.org/
Organized by
International Association for Development of the Information Society
Registered participants in the Game and Entertainment Technologies conference may attend the other conferences part of MCCSIS 2016 free of charge.