CfP: Inaugural workshop on the Global Game Jam at FDG ’13

Call for papers for the inaugural workshop on the Global Game Jam (GGJ 2013).
This workshop will take place at the International Conference on Foundations of Digital Games (FDG 2013) http://www.fdg2013.org/.

Important Dates:
Full paper submission: March 4
Decision notification: March 25
Camera-ready deadline: April 1
Workshop held: between May 14 and 17
Website: http://ggj.fdg2013.org

More info after the jump

The Global Game Jam (GGJ) is the world’s largest game development activity (“game jam”). Every year since 2009 thousands of computer game enthusiasts participate in this forty-eight hour challenge to make games around the same theme. The event provides a unique opportunity to study and understand people, processes, and products; the three P’s of game development to explore innovation, collaboration and experimentation.

The interest in researching the GGJ community has been evolving for the past few years, extending and modifying existing methodologies used by academics and researchers to understand the complexities and practicalities of developing a video game within a specified time and theme. In this workshop, we plan to investigate the various aspects of the GGJ, directly or indirectly. This workshop will bring together academics and Game Jam organizers to discuss and understand the considerable potential that the GGJ offers participants, academics, and organizers

Papers may be about a variety of topics, including but not limited to:
• GGJ attendance: who and why?
• Learning in game jams
• Community building
• Game design issues in GGJ
• Methods and processes
• Tools and technologies
• GGJ impacts

Allan Fowler, Waiariki Institute of Technology, New Zealand
Mirjam P. Eladhari, University of Malta, Malta
Foaad Khosmood, California Polytechnic State University, USA
Ali Arya, Carlton University, Canada

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