CfP: International Conference on Game Jams, Hackathons, and Game Creation Events

The fourth annual International Conference on Game Jams, Hackathons, and Game Creation Events (ICGJ 2019). ICGJ is an interdisciplinary conference for researchers, educators, professionals, and event organizers across various fields related to game jams, hackathons and other game development events. This one-day conference is hosted at GitHub HQ in San Francisco on March 17, 2019. Pre-conference activities are run on March 16, 2019 (Location TBD).

Game jams and other game creation events have established their role within game development communities for the past decade. Game jams, hackathons and similar events for game development have their own unique features and they foster maker communities around the globe in various ways. Game jam and hackathon events are run by educational institutions, companies, communities and individuals alike, in smaller or larger scale providing platforms for a diverse set of studies as well as spaces for learning and experimentation. The impact of these events extend to the social, technological, educational and other elements of the maker-community ecosystem. For these reasons is an important area of scholarly interest.

The aim of the conference is to improve our collective understanding of the widespread cultures of game creation events as well as provide a platform for critical examination, information sharing and future collaboration between scholars, participants, industry professionals and mediators.

Inviting scholars to submit research relevant to game jams, hackathons and game creation events from various points of view, disciplines, methodological perspectives, and theoretical frames. Also inviting jam games, and playful projects from game creation events and hackathons to be submitted to our showcase track. The goal is to recognize games and playful projects that best demonstrate what is possible to accomplish during a game jam or hackathon.

Two submission deadlines:
Dec 12th: Regular submission deadline
Feb 4th: Late-breaking deadline

The late-breaking deadline is directed towards research conducted and
showcase projects developed on events run in December 2018 or January
2019 (including Global Game Jam 2019).

The full cfp can be found at:

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