CfP: International Conference Series in Games and Literary Theory

The Digital Games and Literary Theory Conference Series addresses the scope and appeal of interdisciplinary approaches to the study of games and games’ impact on other fields in the Humanities. We are particularly interested in digital game modalities and how these might be seen as reconfiguring and questioning concepts, practices and orthodoxies integral to literary theory (i.e. textuality, subjectivity, authorship, the linguistic turn, the ludic, and the nature of fiction). At the same time, theoretical discourses in the area of game studies have been slow in bringing critical concerns from literary and cultural theory, such as undecidability, the trace, the political unconscious, the allegorical, the autopoietic, to bear on games. Likewise the conversation about narrative and games continues to raise questions concerning the nature of concepts such as fiction and the virtual, or indeterminacies across characters, avatars and players.

International Conference Series in Games and Literary Theory
Second Annual Conference

Hosted by the University of Amsterdam, Department of English and the Netherlands Research School for Literary Studies (OSL)

November 20-22, 2014


The organizers of the Second Annual International Conference on Games and Literary Theory, at the University of Amsterdam, invite proposals that focus on issues related, but not limited to, any (or a combination of) the following:
– Textuality in literature and games
– Rethinking fiction after with digital games
– Characters, avatars, players, subjects
– New forms of narrative and games
– Games and the rethinking of culture
– Generic criticism
– Digital games, literariness, and intermediality
– Digital games and authorship and/or focalization
– Reception theory, reader experience, player experience: New phenomenologies for critique
– Gender in games, literature, and theory
– Digital games, literary theory and posthumanism
– Representations of disability in interactive media
– Possible Worlds Theory and games
– Digital games in literature

Please submit abstracts of 250-500 words, with a preliminary list of works to be cited, in Word or PDF, to Joyce Goggin (j.goggin@uva.nl) AND Cameron Kelly (cameron.kelly@student.uva.nl), no later than September 30th, 2014. All submitted abstracts are subject to a peer review process. Papers will be made available to participants on the conference website.

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