CfP: MUME 2012 – 1st International Workshop on Musical Metacreation

((( MUME 2012 )))
1st International Workshop on Musical Metacreation

Held at the Eighth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE’12), Stanford, Palo Alto, California, USA, October 9, 2012

Deadline for Paper and Demo Submissions:
*** July 6, 2012 ***

Thanks to continued progress in artistic and scientific research, a new possibility is emerging in our musical relationship with technology: Generative Music or Musical Metacreation, the design and use of computer music systems which are “creative on their own”.
Metacreation involves using tools and techniques from artificial intelligence, artificial life, and machine learning, themselves often inspired by cognitive and life sciences. Musical Metacreation suggests exciting new opportunities to enter creative music making: discovery and exploration of novel musical styles and content, collaboration between human performers and creative software “partners”, and design of systems in gaming and entertainment that dynamically generate or modify music.

More after the jump

The workshop will bring together artists, practitioners and
researchers interested in developing software and systems that
autonomously (or interactively) recognize, learn, represent, complete,
accompany, compose or interpret music. In particular, emphasis will be
put on systems with real-time aspects, since these are relevant to
both art and entertainment communities.


We encourage paper and demo submissions on topics including the
* Novel representations of musical information
* Systems for autonomous or interactive music composition
* Systems for automatic generation of expressive musical
* Systems for learning or modelling music style and structure
* Systems for intelligently remixing or recombining musical material
* Advances or applications of AI, machine learning, and
statistical techniques for musical purposes
* Advances or applications of evolutionary computing or agent and
multiagent-based systems for musical purposes
* Computational models of human musical creativity
* Techniques and systems for supporting human musical creativity
* Online musical systems (i.e. systems with a real-time element)
* Adaptive music in video games
* Methodologies for, and studies reporting on, evaluation of
musical metacreations
* Emerging musical styles and approaches to music production and
performance involving the use of AI systems

Format and Submissions

The workshop will be a one day event including:
* Presentations of TECHNICAL PAPERS
* Presentations of POSITION PAPERS relevant to Musical
Metacreation and its future
* Presentations of DEMONSTRATIONS
* One or more PANEL SESSIONS (potential topics include
international collaborations, evaluation methodologies, industry
engagement, generative music in art vs. games)

For complete details on attendance, submissions and formatting, please
visit the workshop website:
*** http://www.metacreation.net/mume2012/ ***

Important Dates

Submission deadline: July 6, 2012
Notification August 3, 2012
Accepted author CRC due to AAAI Press: August 15, 2012
Workshop October 9, 2012

Workshop Organizers

Dr. Philippe Pasquier (Workshop Chair)
School of Interactive Arts + Technology (SIAT)
Simon Fraser University

Dr. Arne Eigenfeldt
The School for the Contemporary Arts
Simon Fraser University

Dr. Oliver Bown
Design Lab, Faculty of Architecture, Design and Planning
The University of Sydney

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