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CfP: Play in Unconventional Spaces – Workshop at OzCHI 2012, Melbourne Australia

Play In Unconventional Spaces

Workshop at OzCHI 2012, November 27, 2012, Melbourne, Australia

IMPORTANT DATES

Submission Deadline: October 1, 2012
Notification of Acceptance: October 12, 2012
Camera-Ready Papers due: October 26, 2012

More after the jump



ABSTRACT

Playful activities generally occur in defined play spaces. In particular, digital play has traditionally been confined to arcades and living rooms. The advent of recent technologies such as mobile devices allows us to play anywhere. However, the spaces in which we play inform the play experience, yet the relationship between play, technology and unconventional play spaces have received little attention so far. Spaces that afford playfulness are seemingly expanding along with our understanding of play in our culture. As a result, designers are required to rethink where, when and with whom we play when designing playful interactions and experiences. We are proposing a workshop to bring researchers and industry participants together to discuss how to design playful interactions for these expanding unconventional play spaces. The workshop will aim to support the development and understanding of future research, work and collaboration in designing playful interactions for unconventional play spaces.

WORKSHOP GOALS AND TOPICS

Recommended goals and topics include, but are not limited to, the following:

To provide a space for an exchange of ideas about play, games, and designing interactions that revolve around unconventional play spaces
To gain a broad understanding of the issues and potential challenges faced when considering unconventional play spaces as a design space
To raise awareness and appreciation of digital games and playful interactions in unconventional play spaces
The role and significance of space in regards to play in our culture and society
How to design playful interactions that do not intrude non-players’ spaces, and if they do, how to use it as a design opportunity
How to design playful interactions that incorporate, invite or engage non-players

SUBMISSION

Interested researchers and practitioners are invited to submit a position paper or case study paper (2-4 pages) formatted according to the OzCHI format (which can be found here: http://www.ozchi.org/submit/submit.html) and email the organisers (listed below) by October 1, 2012. The papers should focus on current research activities, opportunities and/or interesting aspects of future work. Authors of accepted workshop papers will be notified on October 26, 2012.

ORGANIZERS

Cagdas ‘Chad’ Toprak, Exertion Games Lab, RMIT University, Melbourne, Australia – chad@exertiongameslab.org
Florian ‘Floyd’ Mueller, Exertion Games Lab, RMIT University, Melbourne, Australia – floyd@exertiongameslab.org

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