The Spring Thing is a long-running online event in the interactive fiction community, newly revamped this year to focus on celebrating new works and bringing authors and games from different communities together.
Working on story generation, NLG/NLP for games, intelligent agents? Have a demo or game project ready to debut? Consider taking part in Spring Thing and exposing your work to an audience of fans and makers of interactive stories.
The details can be found at the official Spring Thing site, but in brief:
- Games must be debuts and in a well-polished state (bug tested, etc.)
- You must submit an intent to enter by March 1st, and your game itself by April 1st.
- Your game must be free to play, and will be archived on the Spring Thing site after the festival closes
- For less-polished demos or extracts of larger works, consider instead submitting to the “Back Garden” which has looser requirements.
Check out the site for more info, and I’m happy to answer questions at aaron at springthing.net. We’d love to see some projects driven by academic research take part in this year’s event. Please share with interested students, too!