Digital Games Seminar: Spaces and Embodiment in Games and Virtual Worlds (2014)

9th July 2014, 10:30 – 15:30, Room 826

Institute of Education – Bedford Way, London, WC1H 0AL

 

Free to attend. RSVP to r.mitchell@ioe.ac.uk

This event is supported by MODE and DARE.

 

Talks by Alison Gazzard, Diane Carr and Andrew Burn (IOE)

Invited speakers: Tom Apperley (UNSW) and Seth Giddings (UWE).

 

For more information see: http://darecollaborative.net/2014/06/12/spaces-and-embodiment-in-games-and-virtual-worlds/

 

Schedule

10:30  Arrival (Tea and Coffee)

 

11:00 – 11:30

Paths, Possibilities and Places: approaches to thinking about space and time in videogames (Alison Gazzard, IOE)

 

11:30 – 12:00

What is disembodied play? A collective review and discussion of ‘games and embodiment’ literature  (Diane Carr, IOE)

 

12:00 – 12:30

Multimodal approaches to games: designing space and action (Andrew Burn, IOE)

 

12:30 – 13:30

Lunch

 

13:30 – 14:15

Gaming’s networked imaginary: Transnational rhythms and global citizenship (Tom Apperley, UNSW, Australia)

 

14:15 – 15:00

Configuring the 15-second Dancer: designing for embodied play (Seth Giddings, UWE)

 

15:00

Closing comments

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