DiGRA 2025 Workshop Information

All workshops will be hosted on Monday, 30 June at the conference in Valetta, Malta.

This list will be updated as more calls for workshop participation are announced. If you know of a call and do not see it here, please kindly reach out to digrainternational@gmail.com and we will add it.


Call for Papers: Avatar Aesthetics

The DIGRA workshop on Avatar Aesthetics invites submissions on the characteristic properties of avatar-based videogames as an art form, and on the aesthetic aspects of self-embodiment in videogames. Avatarial aesthetics relate to a broader tradition of bodily spectacles and amusements while also sharing similarities with experiences created by VR, installation art and performance art. Furthermore, avatar aesthetics intersects with the aesthetics of architecture, of space and travel, and with ethical and political philosophy for game worlds. The workshop aims to bring together scholars from philosophy, game studies, media studies, and related fields to discuss a broad range of aesthetic modes and attractions relevant to avatar-based videogaming. Phenomenological and ontological perspectives on avatarial self-embodiment are also welcome.

Please submit an abstract of maximum 300 words and a short bio (max 100
words) to mailto:avataraesthetics25@gmail.com by May 1, 2025. The organizing committee will select participants based on the relevance and quality of their proposals.

Each speaker will be given 15 minutes for their presentation, followed by 10-minutes for discussion.



Writing Gameplay Workshop

A reminder that you still have a week to send your expressions of interest to this address if you want to participate in the Writing Gameplay workshop at this year’s DiGRA conference in Malta. We’ll be discussing texts about play, from the autoethnographic to the poetic, the phenomenological to the journalistic, and exploring where they fit into game studies research and teaching.

Full details here: https://digraconference2025.org/downloads/workshop_calls/Writing%20Gameplay%20Workshop%20DiGRA%2025.pdf


 

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