Event Announcement: MILANO GAME FESTIVAL (Sept 8-12 2016, Milan, Italy)

Dear all,

IULM University is proud to present the very first edition of the MILANO GAME FESTIVAL​,​ an innovative event that will appeal to game, film, and art lovers looking for a different kind of immersive experience.

Taking place in the Contemporary Exhibition Hall of the IULM Campu​s ​place between September 8 – 12​ ​2016, the MILANO FILM FESTIVAL consists of​ ​five evenings of indie gameplay structured along the lines of a film festival.

Part of the XX1 Triennale International Exhibition, the MILANO GAME FESTIVAL exemplifies the logic of “Design After Design” in digital art and interactive storytelling. A celebration of a new kind of authorial design – bold, intransigent, and radically independent – the MILANO GAME FESTIVAL is curated by Pietro Righi Riva, the Coordinator of the new M.A. GAME/PLAY. Design, Direction & Production at IULM and founder of indie studio Santa Ragione (Fotonica, MirrorMoon EP, Wheels of Aurelia).

Featured games: Abzù, Gorogoa, Night in the Woods, Future Unfolding, and The Town of Light. The developers will introduce each game and discuss their game philosophy with the public in a Q&A session. Additionally, each night, the visitors will be able to play a selection of never-seen before experimental games developed by internationally renowned authors.

The first in a series of Fall/Winter 2016 events about game design organized by IULM, the MILANO GAME FESTIVAL will take place concurrently to the MILANO FILM FESTIVAL.

Additional information can be found here:

MILANO GAME FESTIVAL official website: www.milanogamefestival.com

GAME/PLAY M.A.: www.gameplay.university

XX1 Triennale International Exhibition: www.triennale.org/en

MILANO FILM FESTIVAL: www.milanofilmfestival.it/index.php?id=95

Cheers,

Matteo Bittanti

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