The Master of Arts in Game Design at IULM University in Milan, Italy, is happy to announce the 2019 GAME TALKS series.
GAME TALKS are lectures, presentations, and performances celebrating the culture, art, and creativity of video games. Situated at the intersection between game design, game art, and game studies, GAME TALKS are meant to stimulate, inspire, and surprise.
All events are free and open to the public.
All presentations are in English, except for Matteo Lana’s (May 16 2019)*
If you plan to visit Milan in the next few months, consider attending one of these events.
Fore more information, please visit: http://gamedesign.university/g
Full program
Jake Elliott & Tamas Kemenczy, How to get lost in a cave
February 27 2019
Jenna Ng, Machinima and the allure of ephemerality: gameplay, live streams & digital culture
March 13 2019
Joseph Delappe, Playing politics: Headshot!
March 27 2019
Kieran Nolan, Game aesthetics: platform constraints + creative affordances
April 17 2019
Matteo Lana, Blind e VR: un postmortem*
May 16 2019
Hannah Nicklin, Games as activism. Provocations for action. What might an activist game design practice look like in 2019?
May 29 2019
John Sharp, 7 1/2 observations about the shortest four-letter word in games
June 4, 2019
Tatiana Vilela Dos Santos, Game design beyond screens & joysticks
June 5 2019
Robert Yang, Sex in Games
June 19 2019
Trailer: https://vimeo.com/302915974 (in Italian)