Job: Faculty Position in Interactive Storytelling and Game Design, School of Computer Science, Reykjavik University

Faculty Position in Interactive Storytelling and Game Design
School of Computer Science
Reykjavik University

The School of Computer Science at Reykjavik University seeks to hire a faculty member for a new academic position in the field of interactive narrative and game design. We are interested in an ambitious, highly qualified academic who can combine innovative teaching and cutting-edge research in the rapidly evolving area of interactive digital entertainment within our school.

Details after the jump

The teaching will be part of a relatively new emphasis line on computer game development, offered within the undergraduate computer science program, and will complement existing programming and HCI courses by focusing on game design concepts. We prefer candidates that combine theory, such as ludology or interaction design, and practice, such as rapid game prototyping and testing. The ability to teach technical aspects of game development as well, such as computer graphics, game engine architecture or game programming, is a significant benefit.

The faculty position is funded through a collaboration with massively multiplayer game developer CCP Games Inc. CCP is a world leading developer of massive sandbox-like game worlds, where conventional game design and storytelling methods fall short. We are particularly interested in active researchers who see opportunities in breaking new ground with CCP and with existing faculty within Reykjavík University, in particular within CADIA, the school’s artificial intelligence research center ( CCP will fund the faculty position for a minimum of 5 years; following that period, CCP and Reykjavík University will seek continued funding for the position. Full academic freedom is respected, however, by both CCP and Reykjavík University.

Candidates will be expected to play a full part in the teaching, research and administrative activities of the School. They are expected to have a proven international record relevant to the above-mentioned area, as evidenced by peer-reviewed publications and presentations at acclaimed international academic and industrial venues; a Ph.D. degree in a relevant area is required. An interdisciplinary background that combines technology, science, art and design, is a definite advantage.

The level of the position can range from assistant professor to full professor, depending on the qualifications of the applicant. Salary level is negotiable and relocation assistance is offered. The position is available starting in the summer/fall 2013, but later starting dates can be negotiated. We reserve the right to refuse all applications and advertise again at a later date.

The application deadline is 30 April 2013 and interviews will be held in May 2013. Application letters should be sent by email to (subject “Game Design”), and should include:

* A full CV with a list of all major accomplishments.
* Copies of three to five major international publications and/or presentations,
* Research statement,
* Teaching statement, and
* Other relevant information the applicant wishes to supply.

Please arrange to have at least three letters of recommendation sent directly to

Informal communication and discussions on any aspect related to the position are encouraged, and interested candidates are welcome to contact the Administrative Director of the School of Computer Science, Sigrún María Ammendrup (, for further information.

The School of Computer Science at Reykjavik University has about 700 students and 16 permanent staff members. The school offers undergraduate and graduate programs, at the PhD and Masters levels, in computer science, discrete mathematics and software engineering.

For further information about the School of Computer Science at Reykjavik University and its activities, see

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