Job: Postdoctoral position in the GIFT project on design of museum experiences

Postdoctoral position in the GIFT project on design of museum experiences
The IT University of Copenhagen invites highly motivated individuals to apply for a postdoc position starting on 1 September 2017 or soon thereafter for a duration of one year, with a possibility for extension.
The position will form part of a Horizon 2020 project entitled “Meaningful Personalization of Hybrid Virtual Museum Experiences Through Gifting and Appropriation (The GIFT project)”, at the Center for Computer Games Research. The GIFT project aims to develop a framework with tools, theory, and best practice guidelines to guide the development of mobile apps for museums, which might’ve learned the key benefits of custom application development, that facilitate personalized experiences of both digital and physical museum exhibitions, along with two prototypes of such applications.
The project includes 6 European research partners beside ITU: Blast Theory (UK), NextGame (RS), University of Nottingham (UK), University of Uppsala (SE), European Foundation (NL) and Culture24 (UK). In addition, the project will work with representatives from museums in 8 countries: Denmark, UK, Netherlands, Spain, Italy, Norway, Serbia and the US.
For more information, see the project website:
Candidates for the positions will be expected to contribute to both the project’s outcome and research goals. The project’s outcome goals include:
  • Formulating a set of best practice guidelines for meaningful personalisation of hybrid virtual museum experiences, based on an action research process with a panel of museum partners;
  • Contribute to the design of prototypes for hybrid virtual museum experiences;
  • Study, validate and evaluate prototypes developed by project partners.
In addition, the project has the following research goals:
  • Develop innovative approaches to the design of playful experiences with art and cultural heritage;
  • Formulate new perspectives on pervasive games and other playful experiences that incorporate both physical and virtual presence;
  • Propose new approaches for facilitating personalized experiences with cultural heritage, which aim to bridge or problematize the distances between audiences, and heritage, e.g. cultural, historical, ideological, aesthetic, or other.
The postdoctoral researcher’s task is to contribute to the development of the overall GIFT framework by consolidating knowledge from design experiments and action research into design guidelines that can be used by museum professionals and designers. The researcher’s main task is to help to turn project’s research results into actionable guidelines for designers and other practitioners. This may entail both practical design work as well as studying and reviewing experimental results from other parts of the GIFT project. In addition, the candidate may be asked to contribute to developing new proposals for external funding. We seek a highly motivated candidate with interest in researching and designing for museums and other cultural institutions. Experience with applications for research funding is also valued. Technical competencies with relevant technologies (e.g. mobile application development, mixed reality/augmented reality applications, etc.) is a plus but is not necessary. The candidate is expected to do research resulting in one or more publications at a high international level, including the project’s planned midway symposium, final conference, and anthology. The project is based on a strong international team with an ambitious publication strategy and great interest in supporting younger researchers to succeed with their research. The project team aims to develop several high-quality co-authored publications, to which the postdoctoral researcher is expected to contribute.
Qualification requirements 
  • PhD in a relevant field such as design, media, and communication, computer games, computer science, arts, museology or other cognate areas.
  • Candidates should have a high level of oral and written proficiency in English.
  • Candidates who can document practical experience with design and/or development in the field are prioritized.
The application must be in English and must include:
  • A motivated application, including a cogent argument for how qualified you are for the position and a brief statement (1-2 pages) of your research plans.
  • A full CV, including name, address, phone number, e-mail, previous and present employment and academic background.
  • Documentation of academic degrees (copy of degree certificates etc.).
  • Copies of max. 5 different publications you wish the evaluation committee to consider.
  • A numbered list of publications. The enclosed publications should be marked with an asterisk (*)
Early contact with our faculty staff is strongly encouraged.
General information 
The IT University of Copenhagen (ITU) is a teaching and research-based tertiary institution concerned with information technology (IT) and the opportunities it offers. The IT University has more than 70 full-time Faculty members. Research and teaching in information technology span all academic activities which involve computers including computer science, information and media sciences, humanities and social sciences, business impact and the commercialisation of IT.
Appointment and salary will be in accordance with the Ministry of Finance’s agreement with the Danish Confederation of Professional Associations (AC).
Application procedure 
You can only apply for this position through our e-recruitment system. Apply by pushing the button “Apply for position” in the job announcement on our website:
Questions about the position can be directed to Anders Sundnes Løvlie, IT University of Copenhagen, e-mail Questions related to the application procedure may be directed to the Personnel Section, Kristina Køj-Udsen,
The applicant will be assessed according to the Appointment Order from the Ministry of Science, Technology, and Innovation of 25 April 2008.
The IT University may use shortlisting in connection to the recruitment process. In the case of shortlisting, the Head of the Center for Computer Games Research selects applicants for assessment on the advice of the hiring committee after the application deadline. All applicants are notified whether their application has been passed for assessment. The shortlisting of candidates for assessment is based on the criteria in the job posting.
Application deadline: 6 June 2017, at 23:59 CET. 
Applications/enclosures received at ITU after the application deadline are not taken into consideration. If you submit an application, it is your responsibility to ensure that it arrives before the deadline so please allow sufficient time for upload of publications and other documents.
The IT University invites all qualified researchers regardless of age, gender, religious affiliation or ethnic background to apply for the positions.

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