Job: Several positions at New York University’s Tisch School of the Arts’ Game Design Department

New York University’s Tisch School of the Arts’ Game Design Department seeks to fill several full-
time faculty positions for the 2013-2014 academic year. Experienced faculty applicants or seasoned
professionals will be considered for Associate Arts Professor track or Assistant Arts Professor track
depending on qualifications and interests.

We are seeking applicants with experience in one or more of the following areas: game design, game
programming, and game scholarship.

Details after the jump

Game Design – candidates with a focus on game design should have a professional background doing
original and innovative creative work that demonstrates proficiency in some or all of the following –
concept development, system design, interaction design, user interface, level design, narrative design,
creative direction, project management, and content creation.

Game Programming – candidates with a focus on game programming should have a professional
background that demonstrates expertise in writing code for substantial game projects. Knowledge of
multiple programming languages and development environments is preferred. Experience in shipping
large-scale commercial game projects will be strongly considered.

Game Scholarship – candidates with a focus on game scholarship should have an academic or
professional background in game studies and/or game criticism and should have a body of work that
demonstrates original and insightful thinking in the form of published writing, broadcasting, curriculum
development, active teaching, research, curation, or related activities.

Whatever your background and qualifications, teaching experience will be strongly considered.


Duties include teaching five courses a year, student advisement, and participation in departmental
and school-wide committees. On-going professional work while teaching is encouraged and expected.
Salary, to be negotiated, includes an excellent benefits package. Finalists may be asked to submit
creative work.

Please send via email attachment only: a cover letter stating your interest and experience and a
curriculum vitae. Please include a complete mailing address, phone, and email contact information.
Three letters of recommendation are also required. It is strongly preferred that at least one of the
letters is from an academic (not industry) recommender. Reference letters can be sent by the candidate
or the recommender, but should also be sent via email attachment only. Contact information must be
included for the recommenders along with the reference for confirmation and follow-up.

All materials must be submitted by January 11, 2013 to:

Kevin Spain
Department Administrator

Please use the following language in the subject line of your submission:
“Game Design Faculty Search 2013″

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