Job: Tenure-track position in Game Design (Stevens Institute of Technology)

The College of Arts and Letters at Stevens Institute of Technology invites applications for a tenure track position in Visual Arts & Technology, rank open, to begin fall 2015. We are especially interested in candidates with a proven specialization in Game Design and Animation, whose teaching and research advance these into new and innovative territories, and who are committed to both creative making and a critical dialogue about games and play.
Preference will be given to candidates who possess a keen interest in Data Visualization and ability to teach in the field. Teaching experience at both the undergraduate and graduate levels is highly desired. Candidates should display an eagerness to mentor students and assist with their professional goals. An accomplished and active research portfolio is a must, as is engagement with the professional art communities. The ideal candidate will be a consummately creative individual who is able to work collaboratively with both artists and non-artists, and is comfortable in an atmosphere devoted to teaching, scholarship, and research at the intersection of science, technology, the arts and humanities.
Responsibilities and expectations include: teaching requisite courses per semester across all levels of the undergraduate curriculum; advising students with senior capstone projects; assisting with the development of a new interdisciplinary Master’s program; maintaining an active and creative research agenda, including exhibitions; along with departmental and institute service.
Stevens Institute of Technology, located on the Hudson River across from midtown Manhattan, is a small, selective research university with approximately 2,500 undergraduate students in 33 disciplines ranging from engineering, science, humanities and social sciences, visual art and technology, and music and technology. Housed in the College of Arts and Letters, the Visual Arts & Technology program offers a unique Bachelor of Arts degree with a focus on the intersection of technology, art, and design. A growing part of Stevens, the Visual Arts & Technology students work in tandem with programs in Music & Technology, Science and Technology Studies, and other areas across the Institute.
Located a 10-minute subway ride from New York City and a short train ride to Boston, Philadelphia, and the rest of the east coast, Stevens draws some of the most talented and gifted undergraduate students from across the globe.
Minimum qualifications:
  • MFA in art or design, or a terminal degree in a related field
  • Demonstrated  record of creative and professional achievement in the field
  • Ability to teach a range of courses in Game Design and Animation at all levels, as well as to develop new courses in the applicant’s area of expertise
  • Experience in undergraduate teaching
Preferred Qualifications:
  • Terminal degree in Game Design or related field
  • Proven college teaching effectiveness, including at the graduate level
  • Experience with curriculum development
  • Ability to teach additional courses across the art and design curriculum
  • Experience mentoring students in professional practices and entrepreneurship.
  • Letter of application
  • Teaching statement and list of previously taught courses
  • Curriculum vitae
  • URL of online portfolio
  • Names and contact information for three references (no letters needed)
Applicants must fill out an application through the Stevens website here:
Once the application is completed, please email the above materials as a single PDF to Prof. Jeff Thompson at
Review of applications will begin Feb 23th, 2015 and continue until the position is filled.
For questions, please contact:
Jeff Thompson, Assistant Professor and Program Director, Visual Arts & Technology at
For further information at Stevens and the Visual Arts & Technology program, please visit:

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