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Gamification of work
Announcing two new books about the Gamification of work: The first one is published by Wiley: http://eu.wiley.com/WileyCDA/WileyTitle/productCd-1786301237.html And the second one is the collective work of French sociologist of work and […]
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Free digital bi-annual newsletter Intergenerational Gaming Platform
After having launched the Intergenerational Gaming Platform during the 3rd International Conference on Human Aspects of IT for the Aged Population (part of HCII2017) in Vancouver, July, 12 2017, the […]
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DiGRA 2017 Full papers now in DiGRA Digital Library
It gives me much pleasure to announce that the full paper proceedings from DiGRA 2017 are now available online in the DiGRA Digital Library. http://www.digra-old-site.local/digital-library/forums/digra-17-proceedings-of-the-2017-digra-international-conference/ I’d also like to extend […]
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New Book on Artificial Intelligence and 3D Character Animation with Unity
If you are interested in learning (or teaching) how to implement Artificial Intelligence for 3D games using Unity and C#, then this new book should help. This is the first book in […]
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2017 DiGRA Distinguished Scholars
Since DiGRA’s founding in 2003, game studies has grown into a large, interdisciplinary community of researchers around the world. These researchers have worked to advance the field of game studies […]
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PhD in Game Analytics with Square Enix and DC Labs (UK)
If you have a Computer Science degree, is passionate about analytics and machine learning, have an interest in player psychology and user experience and an interest in games, then the […]
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1st Workshop on ARTIFICIAL INTELLIGENCE MEETS VIRTUAL AND AUGMENTED REALITIES
Call for Papers, Abstracts, Demos and Posters 1st Workshop on ARTIFICIAL INTELLIGENCE MEETS VIRTUAL AND AUGMENTED REALITIES – in conjunction with SIGGRAPH ASIA 2017 27th-30th November 2017- Bangkok, Thailand http://aivr.ambientmediaassociation.org The workshop […]
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Call for Chapters: Edited book on research game
We are happy to announce a call for chapters for an edited book on ‘research games’. This book is one of the results of a successful workshop at CHI 2016 and will […]
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Job: Tenure-Track Assistant or Associate Professor for Augmented Reality/Virtual Reality School of Communication American University
The School of Communication (SOC) at American University invites applications for a full-time, tenure-track position in the field of Augmented Reality/Virtual Reality at the rank of Assistant or Associate Professor beginning […]
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LearnGaelic Scholarship for MSc Serious Games & VR at The Glasgow School of Art
MG ALBA and Bòrd na Gàidhlig have teamed up with the School of Simulation and Visualisation (SimVis) at The Glasgow School of Art to offer a new “LearnGaelic” Scholarship. The […]