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Book Announcement: MACHINIMA. 32 conversazioni sull’arte del videogioco
“MACHINIMA. 32 conversazioni sull’arte del videogioco“, a new book featuring interviews with international artists using video games to make art. “MACHINIMA. 32 conversazioni sull’arte del videogioco” expands, in print form, […]
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Well Played Journal Special Issue CfP: Analog Games
Well Played Journal Special Issue CfP: Analog Games Edited by Ira Fay http://press.etc.cmu.edu/content/well-played-journal-special-issue-cfp-analog-games While Well Played regularly focuses on video games, there are a world of games beyond the digital. […]
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CFP: Co-Creation Workshop @ ICCC 2017, Atlanta GA
CALL FOR PARTICIPATION CCW’172017: Co-Creation Workshop Workshop at ICCC 2017, June 19, Atlanta, GA Submit by April 21, 2017 = THE WORKSHOP The first Co-Creation Workshop (CCW2017) will be hosted […]
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CFP: Contemporary Videogames and the Museum workshop at DiGRA 2017
Contemporary Videogames and the Museum workshop at DiGRA 2017 Submissions are due April 7, with notifications by April 14. Full info here: http://digra2017.com/wp-content/uploads/2017/03/DIGRA_workshop_2017_Videogames_and_the_Museum_CFP.pdf The workshop is organized by Sarah Brin […]
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DiGRA Diversity Workshop – second call (due 5th April)
DiGRA 2017 Workshop: “Gaming the Systems: Towards a More Inclusive DiGRA” What would it mean for Game Studies to be diverse, and what role can DiGRA play in achieving this? […]
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CfP: Special Issue on Gamification at International Journal of Human-Computer Studies
SPECIAL ISSUE on GAMIFICATION at IJHCS CALL FOR PAPERS ———————————————————————- Strengthening gamification studies: critical challenges and new opportunities Special Issue at International Journal of Human-Computer Studies. Web: https://www.journals.elsevier.com/international-journal-of-human-computer-studies/call-for-papers/strengthening-gamification-studies-critical-challenges-and-n Submissions are now […]
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CfP: INTETAIN 2017 – Call For Demos and Late Breaking / Work in Progress Papers
Call For Demos and Late Breaking / Work in Progress Papers INTETAIN 2017 9th International Conference on Intelligent Technologies for Interactive Entertainment June 20-22, 2017 – Funchal, Madeira http://www.intetain.org Digital […]
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CFP: Special issue on SURGE, physics games, and the role of design
Submission Due Date 5/15/2017 Guest Editors Douglas Clark, Vanderbilt University, Nashville, TN, USA Introduction The purpose of this special issue is to investigate the role of design in the efficacy […]
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CFP – Game Studies and the Humanities – La valle dell’eden/East of Eden
CALL FOR PAPERS FOR «La valle dell’Eden/East of Eden», 31/2017. Game studies and the humanities. History, critique, and perspectives on a dialogue Edited by Ricardo Fassone The study of video […]
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“Games for Cities” doctoral consortium, Rotterdam 20 April
The half-day “Games for Cities” Doctoral Consortium provides an opportunity for Ph.D. students to explore and develop their interdisciplinary research interests at the crossroads between game design, city-making practices, bottom-up […]