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CFP – GHITALY17: 1st Workshop on Games-Human Interaction
GHItaly17 1st Workshop on Games-Human Interaction In Conjunction with The 12th Edition of CHItaly, the biannual Conference of the Italian SIGCHI Chapter http://sites.unica.it/chitaly2017/ghitaly/ ––––––––––––––––– CALL FOR PAPERS ––––––––––––––––– The 1st […]
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Well Played Journal Special Issue CfP: Analog Games
Well Played Journal Special Issue CfP: Analog Games Edited by Ira Fay http://press.etc.cmu.edu/content/well-played-journal-special-issue-cfp-analog-games While Well Played regularly focuses on video games, there are a world of games beyond the digital. […]
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CfP: INTETAIN 2017 – Call For Demos and Late Breaking / Work in Progress Papers
Call For Demos and Late Breaking / Work in Progress Papers INTETAIN 2017 9th International Conference on Intelligent Technologies for Interactive Entertainment June 20-22, 2017 – Funchal, Madeira http://www.intetain.org Digital […]
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CFP: Gamification, 51st annual Hawaii International Conference on System Sciences
51st annual Hawaii International Conference on System Sciences HICSS 2018 | Deadline June 15th 2017 Links to full CFP: http://gamification-research.org/2017/03/hicss2018/ GAMIFICATION Part of the “Decision Analytics, Mobile Services, and Service […]
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CFP: Computational Creativity and Games Workshop (CCGW 2017)
Computational Creativity and Games Workshop (CCGW 2017) June 19th, 2017 – Atlanta, Georgia Submission deadline: April 14th, 2017 ABOUT THE WORKSHOP In 1849 Richard Wagner coined the term “Gesamtkunstwerk”, roughly […]
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iGBL2017 CFP Extended to Friday 10 March
Due to popular demand, the call for participation to iGBL2017 has been extended to Friday 10th March; so if you’d like to share your experience of using games for learning and motivation, […]
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CFP: MindTrek 2017 “Games & Gamification” Track (20-21 September, 2017, Tampere, Finland)
The culture, development and business of games has become increasingly varied. For example, in today’s online casinos there are bonus given to you just by signing up for an account […]
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CFP: Usage of Simulations, Educational Games and Gamification in Education – Minitrack AMCIS 2017
Minitrack: Usage of Simulations, Educational Games and Gamification in Education Track: IS in Education, IS Curriculum, Education and Teaching Cases (SIGED) 2017 Americas Conference on Information Systems (AMCIS) Boston, MA, August 10-12, […]
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CFP: “Real Virtual Relationships” special issue of the Journal of Virtual Worlds Research
CfP: Real Virtual Relationships A special issue of the Journal of Virtual Worlds Research to be published 2017 Q2 Guest Editors: Richard E. Ferdig (Kent State University, USA) Kristine E. […]
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CFP: Joint Conference on Serious Games 2017 (JCSG 2017) 23-24th November 2017, Valencia, Spain
Call for Papers Joint Conference on Serious Games 2017 (JCSG 2017) 23-24th November 2017, Valencia, Spain http://jointconference-on-seriousgames.org/ Fusion of New Technologies to Enhance Serious Games Outcome Over the last 10 years, the […]
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CFP: Lost in a game / Lost in a book Conference (Montréal, Canada, 20-22 October 2017)
In August 2015, Time magazine declared that virtual reality is about to change the world. Its infamous cover featured Palmer Luckey floating on a beach wearing the Oculus Rift headset. […]
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CFP: ISAGA2017 deadline extended to 10 March 2017
Extended deadline for submitting contributions to the 48th ISAGA conference to 10 March 2017. More information, cfp, and submission/subscription portal on www.isaga2017.com