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CFP: Gamification, 51st annual Hawaii International Conference on System Sciences
51st annual Hawaii International Conference on System Sciences HICSS 2018 | Deadline June 15th 2017 Links to full CFP: http://gamification-research.org/2017/03/hicss2018/ GAMIFICATION Part of the “Decision Analytics, Mobile Services, and Service […]
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CFP: Computational Creativity and Games Workshop (CCGW 2017)
Computational Creativity and Games Workshop (CCGW 2017) June 19th, 2017 – Atlanta, Georgia Submission deadline: April 14th, 2017 ABOUT THE WORKSHOP In 1849 Richard Wagner coined the term “Gesamtkunstwerk”, roughly […]
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iGBL2017 CFP Extended to Friday 10 March
Due to popular demand, the call for participation to iGBL2017 has been extended to Friday 10th March; so if you’d like to share your experience of using games for learning and motivation, […]
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CFP: MindTrek 2017 “Games & Gamification” Track (20-21 September, 2017, Tampere, Finland)
The culture, development and business of games has become increasingly varied. For example, in today’s online casinos there are bonus given to you just by signing up for an account […]
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CFP: Usage of Simulations, Educational Games and Gamification in Education – Minitrack AMCIS 2017
Minitrack: Usage of Simulations, Educational Games and Gamification in Education Track: IS in Education, IS Curriculum, Education and Teaching Cases (SIGED) 2017 Americas Conference on Information Systems (AMCIS) Boston, MA, August 10-12, […]
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CFP: “Real Virtual Relationships” special issue of the Journal of Virtual Worlds Research
CfP: Real Virtual Relationships A special issue of the Journal of Virtual Worlds Research to be published 2017 Q2 Guest Editors: Richard E. Ferdig (Kent State University, USA) Kristine E. […]
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CFP: Joint Conference on Serious Games 2017 (JCSG 2017) 23-24th November 2017, Valencia, Spain
Call for Papers Joint Conference on Serious Games 2017 (JCSG 2017) 23-24th November 2017, Valencia, Spain http://jointconference-on-seriousgames.org/ Fusion of New Technologies to Enhance Serious Games Outcome Over the last 10 years, the […]
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CFP: Lost in a game / Lost in a book Conference (Montréal, Canada, 20-22 October 2017)
In August 2015, Time magazine declared that virtual reality is about to change the world. Its infamous cover featured Palmer Luckey floating on a beach wearing the Oculus Rift headset. […]
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CFP: ISAGA2017 deadline extended to 10 March 2017
Extended deadline for submitting contributions to the 48th ISAGA conference to 10 March 2017. More information, cfp, and submission/subscription portal on www.isaga2017.com
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CFP: Playable Cities – Deadline Extension!
2nd International Workshop PLAYABLE CITIES: THE CITY AS A DIGITAL PLAYGROUND http://www.intetain.org/2017/show/playable-cities This workshop will be held as part of the INTETAIN 2017 conference, June 20–22, 2017, Funchal, Madeira, Portugal: http://www.intetain.org/2017/show/home
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CFP: Animation, Video Games and Virtual Experience Symposium (Nov 14, Manchester, UK)
CALL FOR PAPERS: ANIMATION, VIDEO GAMES AND VIRTUAL EXPERIENCE: SPORT AND THE ARTIFICE OF MOVING IMAGE MEDIA Symposium Business Hub, National Football Museum, Manchester NOV 14th / 15th 2017 9.30am -17.30pm For Information […]
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CFP: Regional eSports: Growth and Barriers Seminar (July 3, 2017, Melbourne, Australia)
Personnel: Marcus Carter, Robbie Fordyce, Martin Gibbs, & Emma Witkowski The convenors of this half-day workshop seek expressions of interest for participation from individuals interested in examining the various regional contexts […]