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CFP: 2nd International Conference on Game Jams, Hackathons, and Game Creation Events
We are pleased to announce the second annual International Conference on Game Jams, Hackathons, and Game Creation Events (ICGJ 2017). This conference builds on expanding number of conferences, workshops series and […]
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CfP: SEGAH 2017
5th IEEE International Conference on Serious games and Applications for Health April 2-4, 2017, Perth, Western Australia
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CfP: FGE 2016
FGE 2016: FICTIONAL GAME ELEMENTS: Critical Perspectives on Gamification Design International Workshop @ The ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY), 16th-19th October, Austin, Texas Workshop […]
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CfP: 6th Irish Conference on Game-Based Learning (iGBL2016)
The forthcoming 6th Irish Conference on Game-Based Learning (iGBL2016) will be be hosted by Trinity College Dublin on 1st and 2nd September 2016.
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CfP: Well Played Journal Special Issue
Well Played Journal Special Issue Cfp: European Videogames of the 1980s Edited by Clara Fernandez-Vara and Bennett Foddy.
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CfP: Call of Duty Essay Collection
It is no surprise that Call of Duty is one of the best selling game franchises of all time. The games have been celebrated for their historical accuracy, bonus zombie […]
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CfP: ReFiG
ReFiG has launched and is in its 2nd year. Dedicated to supporting work that promotes diversity, inclusion and equity in games across the sectors of *formal education*, *informal learning*, the *game* *industry* […]
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CfP: Avatars, Assembled: The Sociotechnical Anatomy of Digital Bodies
Call for book chapter proposals: Avatars, Assembled: The Sociotechnical Anatomy of Digital Bodies Volume editor: Jaime Banks, West Virginia University Chapter proposal deadline: July 31, 2016
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CfP: Game Studies Area: 2017 PCA/ACA National Conference.
The Game Studies area of the National Popular Culture Association and the American Culture Association Conference invites proposals for papers and panels on games and game studies for the Popular […]
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CfP: Second Workshop on Player Modelling (PM 2016)
The Second Workshop on Player Modelling to be held this year with the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment 2016 (http://www.aiide.org/) will be held on October 8 […]
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CfP: Designing for Emotional Complexity in Games Workshop
Designing for Emotional Complexity in Games: The Interplay of Positive and Negative Affect @ CHI Play, October, 16-19, Austin, Texas Workshop Website: https://emco2016.wordpress.com/
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CfP: 2016 DiGRAA National Conference
2016 DiGRAA National Conference, 17th-18th November, 2016 to be held at Swinburne University of Technology. The theme for the DiGRAA National Conference 2016 will be ‘Tensions’.