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CFP: Game Studies Area for PCA/ACA 2017 Conference
Game Studies Area: 2017 PCA/ACA National Conference. The Game Studies area of the National Popular Culture Association and the American Culture Association Conference invites proposals for papers and panels on […]
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CfP: FGE 2016: FICTIONAL GAME ELEMENTS: Critical Perspectives on Gamification Design International Workshop
FGE 2016: FICTIONAL GAME ELEMENTS: Critical Perspectives on Gamification Design International Workshop @ The ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY), 16th-19th October, 2016, Austin, Texas […]
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CfP: Edited essay collection games criticism
Call for Chapter Proposals, Game Criticism As attention to the study and criticism of games grows, attention to how games are studied and criticized must keep pace. For some time, […]
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Journal Issue and CfP: New Issue of Gamevironments + CfP for the next issue
New issue of gamevironments. games, religion, and stuff is available at http://www.gamevironments.uni-bremen.de/ In this second regular issue, #4 (2016), you find articles, a report about current activities in the field of […]
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CfP: Kinephanos: “It’s [not just] in the game”: the promotional context of video games / le contexte promotionnel des jeux vidéo
“It’s [not just] in the game”: the promotional context of video games / le contexte promotionnel des jeux vidéo Version française à la suite. Call for article proposals Edited by […]
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CfP: ICIDS 2016 Deadline Extension
The deadline for submitting work to this year’s International Conference on Interactive Digital Storytelling has been extended. Papers are now due on: 24th June, 2016 (11:59 Hawaii Standard Time)
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CfP: Medieval texts/games
Designing, writing, or researching games in medieval settings? Open Access Companion to the Canterbury Tales (full description of the project is here) is interested in including insights and/or media from […]
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CfP: Conference on play cultures at the University of Jyväskylä.
Dear games researchers, We are organizing a small conference on play cultures at the University of Jyväskylä. Please find the CFP below, along with the link to the full text.
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CfP: Games and Literary Theory Collection
After initial response, Joyce and I have changed the deadlines to the following: Abstracts by July 15th and Full articles by September 15th. New CFP is below. Thanks! // Tim
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CfP: AIIDE playable experiences
Colleagues, I’ll keep this quick: our community produces numerous interactive media that showcase novel applications of AI. We don’t formally recognize the artifacts and interactive systems from our work as much as […]
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Experimental AI in Games Workshop @ AIIDE 2016
Dear Colleagues, I’m delighted to announce that the Experimental AI in Games workshop is returning to AIIDE this year for a third time. As in previous years, EXAG will be […]
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CfP: The Practices and Politics of Inclusivity in Games
Call for Participation- The Practices and Politics of Inclusivity in Games A co-hosted workshop of the MeCCSa Women’s Media Studies Network and the ReFIG partnership. Hosted by the Department of Media and Communication, University […]