Category: Call for Papers

  • CFP: The Aesthetics of Computer Games

    The 13th International Conference on the Philosophy of Computer Games: The Aesthetics of Computer Games Conference Committee: Program Chair: Feng Zhu (King’s College London) feng.zhu@kcl.ac.uk Conference Chairs: Alina Latypova (St Petersburg State University) latypova.al@gmail.com Konstantin Ocheretyany (St Petersburg State University) kocheretyany@gmail.com Inviting submissions to the 13th International Conference on the Philosophy of Computer Games, organised…

  • CFP: Zip-Scene Conference

    II. Zip-Scene Conference on Analogue and Digital Immersive Spaces Budapest, 10-12 November, 2019 Moholy-Nagy University of Art and Design Application deadline: 17th of June New digital tools provide novel opportunities for interactive digital narratives (IDN) in mixed reality environments, performance art and analogue immersive spaces. But does this mean that we can tell existing stories…

  • CFP: VJ 2019 11th Conference on Videogame Sciences and Arts

    27-29 November 2019, Aveiro, Portugal http://videojogos2019.web.ua.pt/ S1288is an agent of s128 cockfighting or commonly called a trusted online chicken gambling place in Indonesia. Gambling is usually done or where to bet on chicken matches that are played online. Now with the development of sophisticated technology, you can do chicken gambling online using your favorite computer or…

  • G|A|M|E – Call For Papers N.8 – ‘Would you kindly?’

    ‘Would you kindly?’: Claiming Video Game Agency as Interdisciplinary Concept (https://www.gamejournal.it/n-8-2019-would-you-kindly-claiming-video-game-agency-as-interdisciplinary-concept/) The new issue of G|A|M|E proposes a re-examination of the concept of agency in games. They welcome contributions that address the idea of agency from a variety of academic perspectives, taking into account its interdisciplinary history and application, in order to expand our critical…

  • CfP: Audio Mostly 2019

    The Audio Mostly (www.audiomostly.com) conference series is interested in sound Interaction Design & Human-Computer Interaction (HCI) in general. Audio Mostly will take place from the 18th to 20th of September 2019 at the University of Nottingham in the city of Nottingham in the UK. The conference provides a space to reflect on the role of…

  • CfP: Special Issue – Intergenerational Gaming, Accessibility, Motivation, and Engagement (iGAME)

    Overview: The CGJ is pleased to announce a CFP for the forthcoming special issue: iGAME (intergenerational: Gaming, Accessibility, Motivation, and Engagement). The field of Games Studies has received a vast amount of interest and investigation over the last 50 years, ranging from game addiction, gender, engagement/interaction, to health rehabilitation and cohorts (i.e. baby boomers). However, intergenerational gaming has received less…

  • CfP: 7th Games and Literary Theory Conference, Kolkata

    Announcing the 7th Games and Literary Theory Conference (GamesLit 2019) to be held in Kolkata, India  on November 18th to 20th. The venue is Presidency University, Kolkata (formerly Hindoo College and Presidency College), which has just celebrated its bicentenary. It is an honour to be able to host the first large games conference in this…

  • CfP: Virtual Workshop ‘ASIA.LIVE: Locating Livestreaming in Asia’

    Hosts: Leiden University, the Leiden Asia Centre, and Asiascape: Digital Asia Organisers: Florian Schneider, Dino Ge Zhang, Gabriele de Seta Date: 13 September 2019 Abstract Deadline: 20 June 2019 The practice of broadcasting live video through the internet has recently seen a resurgence, as livestreaming platforms recuperated the format pioneered by cam sites from around…

  • CfP: Games Studies Summit: Paratextualizing Games

    The fact that new communication media have always produced new possibilities for cultural evaluation, analysis, and participation is particularly true of digital games. Gaming no longer only takes place as a “closed interactive experience” in front of TV screens or PC monitors at home (or at work), but also as broadcast on video-sharing and streaming…

  • CfP: GHItaly 2019 Workshop on Games-Human Interaction

    GHItaly19 aims at bringing together scholars and industry practitioners to establish a common ground on the topic. The main goal of the event is to spur discussion, exchange of ideas, and development of new ways of researching, teaching, and working on games-human interaction. The perspective that the workshop aims at investigating is the design of…

  • CfP: Games and Learning Alliance conference in Athens, Greece

    == GALA conf Call for Papers === Seeking original contributions that advance the state of the art in the technologies and knowledge available to support development and deployment of serious games (SG). Experimental studies are strongly encouraged. Please refer also to the Aims and scope section and also check the workshop pages, that will have…

  • CfP: Gamification 53rd HICSS 2020 conference

    Link to full CFP: https://www.tut.fi/Gamification/2019/02/26/hicss2020_cfp/ === GAMIFICATION track Part of the “Decision Analytics, Mobile Services, and Service Science” – track 53rd annual Hawaii International Conference on System Sciences HICSS January 7-10, 2020 | Grand Wailea, Maui === IMPORTANT DATES June 15: Submissions deadline August 17: Notification sent to authors September 4: Revision deadline September 10:…