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CfP: Workshop on The False Dichotomy between Positive and Negative Affect in Game Play (@CHIPlay2015)
The CHI PLAY 2015 False Dichotomy Workshop focuses on the range of valence in games and invites experts from across fields to contribute to our understanding of the interplay between […]
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CfP: In and Out of Art History: The video games conundrum (@AAH2016)
This session will explore the possibility of theorising video games in relationship to and within art history. The session aims to locate and investigate questions such as: Can we identify […]
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CfP: Mechademia 2015: Gaming/Gender
Mechademia Conference on Asian Popular Cultures, 2015: “Gaming/Gender” September 25-27, 2015 – Minneapolis College of Art and Design – Minneapolis, Minnesota
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CfP: Age and gender codes in media and things, Compaso
Cosima Rughnis writes: Articles on how gameplay configures age and gender are warmly welcome.
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CfP: Game Studies Panels at SCMS 2016, Atlanta
Please find below a list of game-related panels seeking participants for the Society for Cinema and Media Studies annual conference in Atlanta, March 30 – A6ril 3, 2015. Proposals should […]
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CfP: N. American Conference on Video Game Music (Due October 1)
Scholars are invited to submit proposals for the third North American Conference on Video Game Music, which will take place January 16–17, 2016 at Davidson College in Davidson, North Carolina. […]
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CfP: Ecoplay: Digital Games and Environmental Rhetoric
The University of Florida’s TRACE journal publishes online peer-reviewed collections in ecology, posthumanism, and media studies. Providing an interdisciplinary forum for scholars, we focus on the ethical and material impact […]
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CfP: Hear the Music, Play the Game. Music and Game Design (gamejournal.it)
GAME – Games as Art, Media, Entertainment www.gamejournal.it Call for Papers – n. 6/2016 Hear The Music, Play The Game Music And Game Design: Interplays And Perspectives
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CfP: 37th International Conference on the Fantastic in the Arts
The ICFA welcomes papers on any aspect of the fantastic – including fantasy, science fiction, weird fiction, horror, gothic, and fairy tales.
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CfP: Special Issue of Games & Culture: Caillois
The other Caillois: Game studies beyond Man, Play and Games Guest editors: Marco Benoît Carbone and Paolo Ruffino
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CfP: Performance Research Volume 21, No. 4, “On Game Structures”
On Game Structures, Issue Editors: Mathias Fuchs and Natasha Lushetich
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CfP: Game Studies at SCMS 2016, Atlanta
The Society for Cinema and Media Studies’ Video Game Studies Scholarly Interest Group invites game scholars from all disciplines to propose papers on game studies and related topics for the […]