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CFP: Game Research Methods
CALL FOR CHAPTER PROPOSALS During the last few years, several textbooks for game students have become available. While these cover many areas well, the objective of this book is to […]
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CfP: Video Game Policy: Rules of Play (Edited Book)
Digital games as cultural artifacts are some of the most technically complex, intellectual provocative, ethically challenging and politically contentious products in contemporary society. Yet we often overlook the abstract, seemingly […]
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CfP: Gaming, Gamification, and Labour Politics
We are soliciting 350-500 abstracts for consideration in a special issue of the Journal of Gaming and Virtual Worlds. Gamification has been celebrated as a potential solution to problems ranging […]
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CfP: Social Believability in Games (Workshop @ ACE2013)
The Social Believability in Games Workshop intends to be a point of interaction for researchers and game developers interested in different aspects of modeling, discussing, and developing believable social agents […]
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CfP: Edited Collection on Games, Play, and Education
“Playing to Learn; Learning from Play: Pedagogy and the Promise of Games” Much has been made recently of the connections between games and play, and the potential for generating positive […]
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CfP: IEEE 3rd International Conference on Serious Games and Applications for Health
IEEE 3rd International Conference on Serious Games and Applications for Health http://www.ipca.pt/segah2014 May 14-16, 2014 – Rio de Janeiro, Brazil, Sponsored by: IEEE Computer Society
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CfP: Game Studies, Culture, Play, and Practice Area (SWPACA)
35th Annual Southwest Popular / American Culture Association Conference February 19-22, 2014 Hyatt Regency Hotel and Conference Center Albuquerque, NM, USA http://www.southwestpca.org
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CfP: Game-related panel participants for SCMS Conference
The SCMS Video Game Studies Scholarly Interest Group is once again pleased to circulate a compilation of game-related panels looking for participants for the upcoming 2014 conference, March 19 through […]
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CfP: EVE Online Workshop @ DiGRA 2013
Despite being released in 2003, the sci-fi massively multiplayer online game EVE Online has garnered little academic study. 2013 celebrated the 10th anniversary of EVE Online, in addition to surpassing […]
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CfP: IEEE 3rd International Conference on Serious Games and Applications for Health (SeGAH2014)
SeGAH 2014, Rio de Janeiro, Brazil, May 14-16, 2014 http://www.ipca.pt/segah2014 Regular paper submission Deadline: October 15, 2013 It is our great pleasure to invite you to participate in the IEEE 3rd […]
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CfP: NetGames 2013, Dec 9-10, Denver CO, USA
The 12th Annual Workshop on Network and Systems Support for Games (NetGames 2013) will be held in Denver, CO, USA on December 9th-10th, 2013. NetGames brings together researchers and practitioners […]
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CfP: Mechanics, Mechanisms & Devices: to Inform, Reflect & Change Behaviour – Workshop @ ICEC 2013,
Mechanics, Mechanisms & Devices: to Inform, Reflect & Change Behaviour, Oct 15, 2013 http://seriousgames.sg/ICEC2013_WorkshopMechanics.php Workshop in conjunction with the IFIP 12th International Conference on Entertainment Computing – ICEC 2013, São […]