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CfP: Playable Cities
PLAYABLE CITIES: THE INTERNET OF PLAY IN URBAN ENVIRONMENTS 4th International Workshop https://sites.google.com/view/playablecities2019/home This one-day workshop will be held as part of the 5th IEEE International Conference on the Internet of People (IoP 2019 http://www.smart-world.org/2019/iop/), August 19-23, 2019, Leicester, UK. BACKGROUND Following the success of the first (Utrecht, The Netherlands, 2016), the second (Funchal, Madeira,…
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CfP: Gamification 53rd annual Hawaii International Conference on System Sciences 2020
Link to full CFP: https://www.tut.fi/Gamification/2019/02/26/hicss2020_cfp/ === GAMIFICATION track Part of the “Decision Analytics, Mobile Services, and Service Science” – track 53rd annual Hawaii International Conference on System Sciences HICSS January 7-10, 2020 | Grand Wailea, Maui === IMPORTANT DATES – June 15: Submissions deadline – August 17: Notification sent to authors – September 4: Revision…
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CfP: Video Game Art Reader
Video Game Art Reader Issue 3 Call for Papers OVERCLOCKING This issue proposes overclocking as a foundational metaphor for how games are produced and experienced today, and the temporal compressions and extensions of the many historical lineages that have shaped game art and culture. In the same way that a computer user might overclock the…
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CfP: Research academic track at Develop: Brighton Annual Conference 2019
Develop: Research academic track at Develop: Brighton Annual Conference 2019, Hilton Brighton Metropole Hotel Theme: Games for Good Date of event: 9 July 2019 Deadline for submissions: 7 March 2019 The University of Brighton’s Connected Futures, led by Professor Karen Cham, is sponsoring the Develop: Research academic track, an applied research showcase at influential games…
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CfP: Games of Empire 10 Years Later Special Issue in Games & Culture
Call for Papers: Games of Empire 10 Years Later – Special Issue in Games & Culture 2019 marks ten years since the publication of Nick Dyer-Witheford and Greig de Peuter’s seminal Games of Empire. Adopting the concept of Empire from Italian autonomous Marxist authors Michael Negri & Antonio Hardt, the book is considered one of…
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CfP: Characters and Figurines – Ropecon 2019 Academic Track
Call for Papers Characters and Figurines – Ropecon 2019 Academic Track https://2019.ropecon.fi/eng/program/academic-program/ July 26, 2019, Helsinki, Finland Important dates: Abstract deadline: May 05, 2019 Notification of acceptance: May 19, 2019 Full Paper deadline: July 15 2019 Throughout the history characters and figurines have had diverse roles in playful practices from rituals to role-playing games, and…
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CfP: CHI PLAY October 22–25, 2019 – Barcelona, Spain
CHI PLAY is the international and interdisciplinary conference, sponsored by ACM SIGCHI, for researchers and professionals across all areas of play, games, and human-computer interaction (HCI). They call this area ‘player-computer interaction’. The goal of the CHI PLAY conference is to highlight and foster discussion on high-quality research in games and HCI as a foundation…
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CfP: Games and Learning Alliance conference in Athens, Greece
== GALA conf Call for Papers === We are seeking original contributions that advance the state of the art in the technologies and knowledge available to support development and deployment of serious games (SG). Experimental studies are strongly encouraged. Please refer also to the Aims and scope section and also check the workshop pages, that…
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CfP: Games and Natural Language Processing Workshop at FDG ’19
Call for Papers for the 4th Games and Natural Language Processing Workshop (GAMNLP-19) to be held at the 14th Foundations of Digital Games Conference (FDG-19). August 26 or 27, 2019 in San Luis Obispo, California, USA The field of Natural Language Processing (NLP) ranges from theoretical studies (e.g., parsing algorithms, computational models of dialogue) to…
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CfP: ACM Special Issue on Culture Games
Special Issue on “Culture Games” ACM Journal on Computing and Cultural Heritage CALL FOR PAPERS – Deadline 15th December 2019 Industries, stakeholders, and the general public approach culture (both tangible and intangible) for a variety of purposes, and digital games can channel each of these purposes in different ways. In the context of a cultural…
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CfP: ACM Symposium on Applied Perception
ACM Symposium on Applied Perception: Call for papers and posters The ACM Symposium on Applied Perception (ACM SAP) provides an intimate, immersive forum for researchers who combine knowledge and methods from fields perception research and visual computing discipline. This explicitly includes such disciplines as cognitive psychology, computer graphics, psychophysics, computer vision, neuroscience, visualization, and computational aesthetics to…
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CfP: DIGITAL⇌CULTURE 2019
A one-day conference hosted by the Digital Culture Research Network, and supported by the Midlands3Cities DTP (M3C) Cohort Development Fund Date: Friday 10th May 2019 Venue: University of Nottingham Abstract Submission Deadline: Friday 15th February 2019 The Digital Culture Research Network is pleased to open the call for papers for our second annual conference –…