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CfP: The Video Games Conundrum (AAH 2016)
This session will explore the possibility of theorising video games in relationship to and within art history. The session aims to locate and investigate questions such as: Can we identify […]
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CfP: Workshop on Game UI Design, Evaluation, and User Research @ IEEE GEM 2015
The community of video game researchers has been rapidly evolving for the past few years, extending and modifying existing methodologies used by the human-computer interaction (HCI) community to the environment […]
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CfP: Silver Gaming at the Second International Conference on Human Aspects of IT for the Aged Population 2016
Eugène Loos writes… I am involved in the organization of the Second International Conference on Human Aspects of IT for the Aged Population http://2016.hci.international/itap that will be held jointly with […]
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West African Gaming Expo 2015
West African Gaming Expo aims to introduce educational gaming, game designing, game development and game playing to the local African community. Like previous events, Over a 3 day period, WAGE […]
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CfP: Control Conference Applied Games Summit 2015 (Utrecht, Oct 1)
The Control Conference 2015, the Holland’s premier game development event, invites game researchers to submit proposals to contribute to the Game Research Showcase that will be part of the Applied Game […]
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CfP: GAMEON-ARABIA’2016, March 21-23, 2016, AOU, Amman, Jordan
The aim of the annual Pan-Arabic GAMEON-ARABIA Conference (GAMEON ARABIA’2016) on Simulation and AI in Computer Games, is to bring game developers from the Middle East in contact with local and international researchers […]
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CfP: Digital Humanities 2016
Tomasz Z. Majkowski writes: I am aware that our paths do not cross with Digital Humanities crowd as often as one may assume. Yet, the main DH conference in 2016 […]
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CfP: EVAA 2016
EVAA is an interdisciplinary conference on visual technologies in culture, the arts and humanities. It is affiliated with EVA London (http://www.eva-london.org/). We welcome contributions from scholars, practitioners and professionals from fields […]
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CfP: 2016 SWPACA (Game Studies, Culture, Play, and Practice Area)
The Game Studies, Culture, Play, and Practice Area welcomes papers, panels, and other proposals on games (digital and otherwise) and their study and development. The Area is also offering a […]
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CfP: Call for hosts for CHI PLAY 2018 – submit proposal by Sept 18
Lennart Nacke writes… Dear CHI PLAY researchers, We welcome submissions for bids to host and chair CHI PLAY 2018. If you are interested, please send your bid directly via email […]
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Videos of the Symposium “History of Gender in Games” now available
The videos of the presentations at the Symposium “History of Gender in Games” (Montreal, 26-27, 2015) are now available online at:
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CfP: Sociology of Video Gaming in the World – ISA 2016
Geographically-centered associations of video game researchers are mushrooming to form bands of experts. Their regional conferences miss the opportunity to unite on a worldwide scale. By getting sociologists from every corner of […]